搜索资源列表
Waterfall-opengl
- opengl粒子系统开发的瀑布模型,在水的颜色方面做了从上到下颜色的过渡,以及pool中有水泡的冒上,程序中加了个图片,感觉不是很好,可以将它去掉,那样看起来就真实多了.-opengl particle systems development waterfall model, the water color has done a top to bottom color of the transition, and pool have blisters on the run, procedures
Win32Osd_WaterFlow[06-11-14_00]
- SCOsd.cpp可以直接操作内存的方式处理象素 CSWaterFlow.cpp是一个测试程序,撒水的粒子效果-SCOsd.cpp memory can operate directly approach CSWaterFlow pixels. cpp is a test procedure that tracks the effect of particles
volrend10
- opengl编译的水粒子 不是很粗糙 要求精度也不是很高
01_SprayParticles
- 2D洒水效果仿真,采用粒子系统,拉格朗日算法,产生粒子,计算粒子的新位置,消除粒子
02_ComplexSample.rar
- 运用DirectX 9.0进行编程,实现了洒水车洒水的粒子效果.,DirectX 9.0 application programming, implementation of the sprinkler sprinkler particle effect.
Ch23p1_SimpleWater.rar
- 3D 游戏特效 爆炸效果3个 粒子效果3个 水效果1个 , 3D game special effect explosin water paticle simulations
Waterfall
- 用C语言实现,粒子系统的一段水特效瀑布效果-Particle system special effects for some water, we can work together to assess the
Ch20p3_ComplexExplosion
- 3D 游戏特效 爆炸效果3个 粒子效果3个 水效果1个 - 3D game special effect explosin water paticle simulations
Water
- 基于j2me,图片倒影水波纹粒子效果实现的源代码-Based on j2me, image reflection ripple water particle effects to achieve the source code
ECOMSED水动力泥沙输运模型
- ECOMSED是一个具有发展前景的水动力和泥沙输运模型,它可以较为真实地模拟环流、温度盐度、粘性与非粘性泥沙的输运、沉积与再悬浮。完整的ECOMSED包括以下几个模块:水动力模块、泥沙输运模块、风驱波浪模块、热通量模块和粒子示踪模块。
Waterfall
- 粒子系统的一段水特效,大家可以一起来评价一下-Particle system special effects for some water, we can work together to assess the
2-6-ParticleBasedFluidSimulation
- 这是粒子系统中水粒子的程序,很不错,和大家分享下。-This is a particle system in the process of water particles, it is good to share with you the next.
Waterfall
- 本实验程序借助OpenGL以及windows编程(主要是创建窗口以及响应消息事件)的相关知识,采用粒子系统模型模拟现实世界的瀑布。实验的核心在于粒子系统模拟瀑布的水往下流以及水炮往上冒的场景。-The experimental procedures for programming with OpenGL, as well as windows (a window is created, as well as in response to news events) related to knowl
lizixitong
- 利用粒子系统实现洒水功能!文件包含对粒子系统的优化,注释详细!-Particle sprinkler system function! File contains the optimization of the particle system, the detailed notes!
Fire
- 利用OpenGL写的模拟火焰代码,模拟水纹代码,基于粒子算法的-The use of OpenGL code written in flame simulation, simulation水纹code algorithm based on particle
Ch18p1_SimpleParticles
- 3D 游戏特效 爆炸效果3个 粒子效果3个 水效果1个 -3D game special effect explosin water paticle simulations
Water wave simulation
- 水波模拟,OPENGL的粒子程序,效果逼真--Water wave simulation, OPENGL particles procedures, the true to life--
Meshless_SPH
- 无网格算法中的光滑粒子水动力学sph算法源程序(溃坝)-Meshless algorithm smoothed particle hydrodynamics sph algorithm source (dam)
粒子群
- 粒子群寻优代码,可以获得水环境、气象等数值模型的最优值(The optimal value of the numerical model of water environment and meteorology can be obtained by the particle swarm optimization code.)
LTRANS_v2b
- 拉格朗日粒子追踪模型,适用于ROMS水动力模型的耦合运算。(The Larval TRANSport Lagrangian model (LTRANS v.2b) is an off-line particle-tracking model that runs with the stored predictions of a 3D hydrodynamic model, specifically the Regional Ocean Modeling System (ROMS).)