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6.4 构造三维几何体
- 构造三维几何体的VB算法,能够建造一些比较简单的三维模型.-to construct three-dimensional geometric VB algorithm, to the construction of some of the more simple 3D models.
XPScroll
- 随想WindowsXP风格VB滚动条控件(V1.0)是继广受好评的随想WindowsXP风格VB按钮控件(V1.0)的第二个WindowsXP风格系列控件产品,基于内部控件VScroll和HScroll基础构建,具备VScroll和HScroll的基本特性,并支持键盘方向键和PageUP、PageDown键,可以完全取代VScroll和HScroll。该控件的问世为推出支持滚动条的TextBox、ListBox、ComboBox控件的WinXP版本提供了可能性。本控件分为三个版本:蓝色、翠绿、
ConvexHall
- ConvexHall实现 3D Convex Hall implementation: Given N points in the space, the algorithm display the construction of the convex hall.-ConvexHall Convex 3D Hall implementati on : Given N points in the space, the algorithm display the construction of t
VtkMedical
- 利用VTK函式庫來配合bmp檔案建構3D影像,利用vtkBmpReader-use VTK suite to meet bmp files Construction of 3D images, using vtkBmpReader
ArborObj6
- 关于3DMAX插件的开发,此为三维标准体的构建,具体为冷亭物体,运行需要MAXsdk的支持,绝对可用-3DMAX plugin on the development of this standard for 3D Construction of the specific objects to the cold kiosks, MAXsdk required for the operation of the support available absolute
利用OPENGL构建海洋三维景观的方法研究
- 利用OPENGL构建海洋三维景观的方法研究-use OpenGL 3D Landscape Construction Methods
3DEngine
- 3d引擎,没有用API。用的OpenGL. 包括 建筑3d模型 旋转模型 平坦阴影 光照 控制操作 -3d engine, did not use API. Using OpenGL. Including construction 3d model of a flat rotation model of the shadow of light control operations
gubao
- 一个三维建筑模型。没有渲染过的古堡建筑。仍是3d max-A three-dimensional building models. Did not play up the castle before construction. 3d max is still
DesignandArchitecture
- 3d 引擎的设计以及构建,本文简单精炼,很适合新手学习-3d engine design and construction of simple and refined in this article, it is suitable for novices to learn
ParallelWorld
- 一个用DirectX9编写的3D小游戏,虽然功能不多,但是基本的倒影,人物行走,对话等都实现。-RView::CRView() { // TODO: add construction code here } CRView::~CRView() { } BOOL CRView::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles her
deneme
- ITK to VTK 3d Volume construction from 2d slicez of CT scan images. Also there is a dicom image actor too. All images are read by ITK and showed by VTK.
VQ_wavelet_LGB
- 实现小波3级分解 构建3维跨频带矢量 然后LBG聚类 再重构原图像-Construction of wavelet decomposition to achieve three inter-band 3-D vector and then reconstruct the original image LBG clustering
3DGraphicsProgrammingGuide
- 总目录 第一章 硬件接口 3D应用程序与硬件的交互作用 在计算机屏幕上显示图像 事件反应 使用不同的体系结构 第二章 3D变换 欧几里得空间,自由度和基本变换 平移 缩放 在平面内旋转 3D旋转 坐标系 变换次序 以矩阵形式表达变换 投影变换 第三章 2D图元光栅处理 第四章 2D和3D裁剪 第五章 视处理 第六章 建模 第七章 隐面消除 第八章 光线 第九章 构建3-D应用程序的实践方面 -Gener
3D
- Construction of 3D, a camera calibration
3D
- opengl里的3D模型创建,内容为可移动的人物模型-3D construction in opengl
openGL-3D-scene
- openGL实现的简单的3D场景构建,使用与初学者,加了简单的碰撞测试,包括简单的纹理贴图,天空盒,光线效果等。(VC6环境+openGL)-OpenGL realize a simple 3D scene construction, use and beginners, plus a simple crash test, including simple texture mapping, sky boxes, lighting effects. (The VC6 environmental+o
3D-Convex-Hall_struct
- 构建三维凸包 给出很多的点坐标,然后根据算法要求构建凸包-Construction of three-dimensional convex hull We give a lot of point coordinates, and then build the convex hull algorithm according to the requirements of
modeling_3d-master
- 基于opencv与pcl的点云采集及三维重建(Point cloud grabber and 3D construction based on OpenCV and PCL)
SeaSim.m
- MATLAB仿真三维海浪模型,通过模拟来进行立体仿真和二维建构(3D construction of sea wave based on MATLAB simulation)
data_stereo_flow_calib
- 3D construction with stereo camera captured on the moving car