搜索资源列表
soft_shadows_ati_v2_0_src
- NV发布的关于REAL TIME SHADOW算法的ATI 显卡版,关于体积阴影的具体算法
realTimeShadow.rar
- 在directX中,生成场景中实时阴影效果,In DirectX, the generated scenes in real-time shadow effects
vsm_demo
- Variance Shadow Maps 实时软阴影程序代码demo-Variance Shadow Maps in real-time soft shadow demo code
alite
- AlphaControls lite版本 8.02 漂亮的界面控件-AlphaControls 2013 -------------------- The Library contains skinning tool for Borland Delphi 5..XE3 (x32/x64) and C++ Builder 6..XE3 TABLE OF CONTENTS --------------- Overview Demonstration P
testnight
- 这个例子告诉你2d Arpg游戏中的动态阴影如何生成,非常真实-This example you tell 2d Arpg Games in the shadow of how to generate dynamic, very real
ShadowDetecting
- 自适应背景下RGB.HSV阴影检测的方法及实时性比较-Adaptive background RGB.HSV shadow detection methods and real-time comparison
shadow3
- 提出了一种室内静止摄像机条件下的运动目标检测和阴影抑制方法。该方法采用一种自适应的背景估计方法来实时更新 背景,用基于概率分类法检测运动目标,并在联合HMMD色彩空间和光度特征来抑制阴影之后,用Sobel边缘检测来修正运动目 标。实验结果表明,该方法能够有效地检测运动目标和抑制阴影。 -An indoor stationary camera under the conditions of moving target detection and shadow suppression m
openglShadow
- 阴影在图形学领域越来越被人们认识,代码演示了实时阴影渲染的处理-Shadow in the graphics field has been growing awareness of the code shows the processing of real-time shadow rendering
xiaobo
- .首先,建 立背景的混合高斯分布模型和阴影颜色模型,通过差分法提取前景区域并结合Gabor小 波纹理特征分析找出潜在的阴影点;然后通过阴影颜色模型对这些潜在的阴影点进行颜 色分析;最后通过后续处理,找出真正的阴影区域-. First of all, to establish the background Gaussian mixture distribution model and the shadow color model, by differential extraction
Game2
- 基于opengl创建的一个地形系统,,其中包括实时阴影的实现和VRML数据的读取。-a terrain sysytem based on opengl,and implement the real time shadow effect using the shadow map.
ShadowVolume
- OpenGL,用于灯光,阴影观察用,平面投射,实时等.-OpenGL, for lighting, shadow effects observed, plane projection, real-time and so on.
HLSL_SoftShadows
- 还是关于阴影的文档资料。nvidia--关于使用hlsl语言的。-Shadows are an important visual cue. Unfortunately, most real-time techniques f computing shadows generate hard and, in the case of shadow-maps, aliased shadows. We can soften the edges of the shadows by employ
Real-TimePerspectiveOptimalShadowMaps
- 实时阴影优化。还是关于shadow mapping的。这种方式容易实现,但是需要优化-Shadow mapping is perhaps the most pervasive method for creating convincing shadows in computer graphics. However, because it is an image-space algorithm it must contend with aliasing issues caused by
shadows
- 一种新的实时阴影渲染算法.caj CAJview 打开-A new real-time shadow rendering algorithm. Caj CAJview Open
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
Real-Time-Image-Sketch
- 提出了一种实时的图像素描风格化算法.根据素描以及人眼视觉的特点,利用人眼对颜色差异的敏感程度来勾勒图像的轮廓,并依据图像光感强度产生的重要性图来控制渲染素描风格画的阴影纹理,使得生成的素描 风格画具有良好的艺术效果.与已有方法相比,该文算法不需要人工交互,生成的素描视觉效果更好,在速度上能达到实时. -Proposed a real-time image drawing style algorithm, according to drawings, and the characteris
shadow
- 这是一个在三维场景中实现实时阴影的例子。对游戏开发的初学者有一定的帮助-This is a three-dimensional scene in real-time shadow example. The development of the game will certainly help beginners
stencilshadows
- This paper discusses shadow generation techniques in a 3D-space and especially stencil shadow volumes. Stencil shadow volumes are a popular, but hard to implement, technique to produce credible real-time shadows. Stencil shadows are needed e
Shadow
- 游戏引擎中的实时阴影制作效果源码,效果真实感强-Game engine source real-time shadows produced results, the effect of the strong sense of reality
Shadow-Mapping
- vc 6.0环境下实现的阴影贴图算法,可以实现阴影效果的实时绘制。-shadow maps algorithm vc 6.0 environment to achieve, you can achieve real-time rendering shadow effect.