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A 算法求解最短路径
- /* 求解最短路径代码 * 这段代码没有进行任何优化(包括算法上的), 但不意味我不知道该怎样优化它, * 它是为教学目的而做,旨在用易于理解和简洁的代码描述出 A* 算法在求最段路 * 径中的运用. 由于很久没有摸算法书, 本程序不能保证是纯正的 A* 算法 -) * 你可以在理解了这段程序的基础上,按自己的理解写出类似的代码. * * 本程序附带有一个数据文件 map.dat, 保存有地图的数据 */-/ * code for the Shortest Path * This code wi
A星算法在游戏中人物的移动中
- A星算法在游戏中人物的移动中,寻找路径起到了很大的作用,使游戏人物按最近的路线到达目的地,A star algorithm in the mobile game figures to find the path has played a significant role in bringing the game characters in accordance with the recent arrival routes
EIGHTPUZZLE
- 用A*算法解决八数码问题,人工智能实验,内附实验报告。源码注释很详细-With the A* algorithm to solve 8 puzzle problem, artificial intelligence experiments, containing a laboratory report. Very detailed source notes
ASTAR245.ZIP
- A*算法 机器人路径 单机器人路径 多机器人路径规划算法-A* algorithm for robot path of a single robot path to multi-robot path planning algorithm
improveAStar
- 对A*算法加以更改。。。更好的寻路算法-On the A* algorithm is to change it. . . A better way-finding algorithm. . .
a
- 该程序用C++ 编写,能成功的实现A*算法,希望能供大家参考。-C++, the program is written in the successful implementation of A* algorithm, hoping for your reference.
8Puzzle
- A* Algorithm this program shoes how A* algorithm solve a 8-puzzle problem step by step
A-star
- A*算法,启发式路径搜索(星际,帝国等即时战略游戏中AI寻路)-A* algorithm, heuristic path search (Star, Imperial and other real-time strategy game AI pathfinding)
Simple-genetic-algorithm-source-code
- 这是一个非常简单的遗传算法源代码,是由Denis Cormier (North Carolina State University)开发的,Sita S.Raghavan (University of North Carolina at Charlotte)修正。代码保证尽可能少,实际上也不必查错。对一特定的应用修正此代码,用户只需改变常数的定义并且定义“评价函数”即可。注意代码 的设计是求最大值,其中的目标函数只能取正值;且函数值和个体的适应值之间没有区别。该系统使用比率选择、精华模型、单点杂
one-RLS-algorithm
- 本程序为一个RLS自适应算法实现的MATLAB程序,此程序详细介绍了RLS算法的实现过程-This program is a RLS adaptive algorithm in the MATLAB program, this program introduces the process of RLS Algorithm
A-Parallel-Repair-Genetic-Algorith
- A Parallel Repair Genetic Algorithm to Solve the Unit Commitment Problem
A-star-8-number
- A*算法解决8数码难题,有界面。 A*算法解决8数码难题,有界面。-8 A* algorithm to solve the digital puzzle, there is the interface. 8 A* algorithm to solve the digital puzzle, there is the interface.
A
- A*算法,可以借鉴一下!!别的多说了-A algorithm
A-algorithm
- 该程序利用人工智能中的A算法实现了对九宫格的搜索,是一种搜索算法的C++程序-the search of sudoku using A algorithm
A
- 实现A*算法地图寻优路径问题,游戏地图采用网格地图。-Achieve A* algorithm maps the path optimization problem, the game map using a grid map.
A--algorithm-eight-digital-problem
- 这是一个领用人工智能中的A*算法求解八数码问题的完整实现,包含多种启发函数。-This is A recipients A* algorithm in artificial intelligence eight digital problem complete implementation, contain A variety of enlightening function.
A
- A*算法的实现与演示,使用C++编写。课程设计时可以用到-A* algorithm implementation and demonstration, using C++ to write. Curriculum design can be used
a
- A*算法求解八数码问题,命令行输入格式: 程序名 输入文件名 输出文件名-A* algorithm eight digital issues, the command line input format: program name Enter the file name of the output file name
A-algorithm
- A*算法的实例。通过迷宫路径的搜索展示A*算法广度优先搜索的过程-Examples of A* algorithm. By searching the maze path display A* algorithm breadth-first search process
A-Star
- 读取数字地图文件,增加地图障碍,利用A*算法解决三维路径规划问题。(Read digital map files, increase map obstacles, and use A* algorithm to solve the problem of three-dimensional path planning.)