搜索资源列表
DirectAudio
- This tutorial on Direct Sound will show you how to load and play a sound file in an OpenGL window.
VC_MFC
- 在vc++环境下,基于MFC的不规则形状按钮,计算器,切分窗口,用OpenGL实现简单动画和制作可扩展对话框-In vc++ Environment, based on the MFC of the irregular shape of the button, calculator, split window, using OpenGL to achieve a simple animation and production scalability of the dialog box
grabber
- 可以在Window和Linux下运行的一个OpenGL程序,完成了3维的齿轮的方位调整,可以用于制作及其模拟程序。-OpenGl program for winows and linux
lesson01
- 在Windows环境中创建OpenGL程序.它将显示一个空的OpenGL窗口,可以在窗口和全屏模式下切换,按ESC退出-In the Windows environment to create OpenGL program. It will show an empty OpenGL window, you can under the window and full-screen mode switch, according to ESC from the
XDllPt1_demo
- creating openGL window on a Dialog
GLFWSDK_1_00_00B
- A (Simple) OpenGL Framework Library. I will show an example usage of the GLFW: I will show you how to setup and run an OpenGL application using my library. The output generated will be a simple RGB-filled triangle in a black window however, even if i
ES
- 餐饮管理系统,有基础信息管理、系统维护、系统设置、窗口布局等-Restaurant Management System, there is basic information management, system maintenance, system settings, window layouts, etc.
code2
- opengl Blend ESC:退出程序 F1:窗口模式或全屏模式的切换 B:允许或禁止Blend 上下方向键:控制外层矩形的Alpha值 左右方向键:向左或向右移动外层的矩形 PageUP、PageDown:沿Z轴向外、向内移动外层的矩形-opengl Blend ESC: exit F1: Window mode or full-screen mode switch B: to permit or prohibit Blend up and down ar
objread
- 每一个opengl都被连接到一个着色描述表上。着色描述表将所有的opengl调用命令连 // 接到device context(设备描述表)上,将opengl的着色描述表定义为hrc ,要让程序能 // 够绘制窗口的话,还需要创建一个设备描述表,windows的设备描述表被定义为 hdc, // dc将窗口连接到gdi(graphics device interface图形设备接口)。而rc-Each one opengl are connected to a shader des
GdiAndOpenGL
- 一个基于对话框的GDI绘图和openGL结合的绘图程序,可以在在窗口中同进行gdi绘图和openGL绘图-A dialog-based combination of GDI drawing and openGL drawing program, you can be in a window with the mapping and openGL graphics gdi
MrScan3D
- VC++6.0 单文档窗口分割与OpenGL显示-SDI splitter and OpenGL display window
Lesson01
- opengl代码:一个窗口架构。是学习opengl语言的必备。-opengl code: a window structure. Opengl essential to learn the language.
dh
- OpenGL动画编程。用窗口初始化函数,窗口处理和事件处理函数,定义场景绘制循环函数,三维物体绘制函数,空闲事件处理函数等来进行书写程序-OpenGL animation programming. Initialization function with the window, window treatment and event handlers, custom scene rendering loop function, three-dimensional object drawing fu
cs
- 游戏简介 一把小手枪,子弹不限。三张地图。消灭完所有敌人过关。 操作说明 移动: W A S D 视角: 鼠标移动 开枪: 鼠标左键 Esc: 回主菜单 F1 : 窗口最小化 (data文件夹和可执行文件cs1.exe应放在同一文件夹中) 制作说明 VC+OPENGL,MD2/MDL模型-About the game a small pistol, bullets open. 3 maps. Complete elimination of al
opengl
- opengl 中实现窗口的切换 观察每个小窗口的图形图像-opengl switch observed in the implementation of the window graphic images of each small window
opengl
- 主要功能为opengl如何调用windows的API创建自己的窗口来实现绘图-The main function of opengl how to call windows API to create your own window drawing
the-opengl-display-Chinese
- opengl显示中文,含5个文件,在创建窗口中显示中文-the opengl display Chinese, containing 5 files, create a window display of Chinese
SceneDisplay(OpenGL-based)
- 基于opengl封装的连续向某一个窗口绘制图像和其它信息的类,方便用于图像及信息的连续显示-A opengl-based class used for drawing a sequence of images on a window with an Handle.
Lesson01
- Create OpenGL program in the Windows environment. It shows an empty OpenGL window, you can switch between windowed and full-screen mode, press ESC to exit. It is a framework for our future applications.
OpenGL窗口创建
- 利用C++编程语言实现OpenGL运行窗口创建完整构架程序(The OpenGL run window creates a complete architecture program)