搜索资源列表
c.zip
- 以邻接多重表为存储结构,实现连通无向图的深度优先和广度优先遍历。以用户指定的结点为起点,分别输出各种遍历下的结点访问序列和相应生成树的边集,To the adjacent multi-table for the storage structure, to achieve connectivity of undirected graph depth-first and breadth-first traversal. To user-specified node as a starting poi
Accelerated.C.2.plus
- As you develop your skills in C++, it becomes increasingly important to separate essential information from hype and glitz, and to find the in-depth content you need in order to grow. The C++ In-Depth Series provides the tools, concepts, techniques,
main
- Descr iption: 采用邻接表表示有向图,完成图的创建、图的深度优先遍历、图的广度优先遍历操作。其中图的顶点信息是字符型,图中顶点序号按字符顺序排列,边的输入按照边的顶点序号从小到大的顺序排列,如下图的边的输入顺序为0 1,0 2,0 3,1 2,1 3,2 4,3 4共七条边,邻接表的边结点采用头插法。本输入样例中所用的图如下所示: Input Format: 第一行输入两个值,第一个是图中顶点的个数,第二个是图中边的条数 第二行输入各顶点的信息,即输入每个顶点字
main
- 采用邻接矩阵表示无向图,完成图的创建、图的深度优先遍历、图的广度优先遍历操作。其中图的顶点信息是字符型,图中顶点序号按字符顺序排列。本输入样例中所用的图如下所示: Input Format: 第一行输入两个值,第一个是图中顶点的个数,第二个是图中边的条数 第二行输入各顶点的信息,即输入每个顶点字符 第三行开始输入每条边,每条边的形式为两个顶点的序号,中间以空格隔开,输入完一条边换行 Output format: 首先输出图的顶点信息,输出完毕换行 接着输出图的邻
rrrrrrr
- 以邻接多重表为存储结构,实现连通无向图的深度优先和广度优先遍历。以用户指定的结点为起点,分别输出每种遍历下的结点访问序列和相应生成树的边集。-To the adjacent multi-table storage structure, connectivity undirected graph depth first and breadth-first traversal. User-specified node as a starting point, respectively, under
tubianliyanshi
- 以邻接多重表为存储结构,实现连通无向图的深度优先和广度优先遍历。以用户指定的结点为起点,分别输出每种遍历下的结点访问序列和相应生成树的边集。-To the adjacent multi-table storage structure, connectivity undirected graph depth first and breadth-first traversal. User-specified node as a starting point, respectively, under
KsBinSword
- KsBinSword是一斩断黑手的利刃,它适用于Windows 2000/XP/2003操作系统,用于查探系统中的幕后黑手(*后门)并作出处理,当然使用它需要用户有一些操作系统的知识。 KsBinSword内部功能是十分强大的。它有着自己的独创核心态进程管理方案、简洁而不失效率的网络防火墙、强大而稳定的文件过滤驱动、深入磁盘底层甚至穿透还原软件的磁盘微端口驱动。可能您也用过很多类似功能的软件,比如一些进程工具、端口工具,但是现在的系统级后门功能越来越强,一般都可轻而易举地隐藏进程、端口、注
ms_segmenter
- Image segmentation We propose a segmentation framework that takes as its input a xation (a point location) in the scene and outputs the region containing that xation. The xated region is segmented in terms of the area enclosed by the \optima
tudelingjiebiaobianli
- 图的邻接表储存与深度优先遍历,控制台下程序,输入结点和边的-Adjacency table is stored with the depth-first traversal, a console program, input node and edge weights can calculate the shortest path
1
- 这是数据结构的一个C++编程。在邻接矩阵上实现带权图、不带权图的初始化,搜索、插入、删除边,宽度遍历、深度遍历。邻接矩阵用模板类实现。-This is a programming data structure C++. Achieve a weighted graph in the adjacency matrix, with no right of map initialization, search, insert, delete edge, traversing the width and
ddw
- 创建图G(任选邻接矩阵或邻接表) 2. 显示图 3. 深度优先搜索遍历图 4. 广度优先搜索遍历图 5. 在图中插入顶点 6. 在图中插入边 -Create a graph G (optional adjacency matrix or adjacency table) 2. The depth-first search traversal Figure 3. Figure 4. Figure 5. BFS traversal 6. Insert Vertex
rcnn-depth-master
- datasets for edge detection
QuadricHandModel-master
- 这是一个基于openGl制作的一个手势识别程序(This is a 3D hand model developed mainly for vision-based hand motion analysis. The hand model is modeled as a set of rigid quadratic surfaces, and has 27 degrees-of-freedom (DoFs) including 6 DoFs of global motion and 21 DoFs
rcnn-depth-master
- 反锐化掩膜技术(Unsharp Masking,UM)又称为模糊蒙片处理,是一种经典的图像边缘增强算法,提高图像的高频分量部分来增强其视觉效果[18,19].反锐化掩模技术最早是应用于摄影技术中,以增强图像的边缘和细节。光学上的操作方法是将聚焦的正片和散焦的负片在底片上进行叠加,结果是增强了正片高频成份,从而增强了轮廓,散焦的负片相当于“模糊”模板(掩模),它与锐化的作用正好相反,因此,该方法被称为反锐化掩模法。(The sharpenmembrane Technology (Unsharp M
