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autoboot-readme_
- AutoBoot is a generic boot loader that automatically locates, loads, and executes object files from multiple types of media. AutoBoot provides a simple, fast, and functional means of loading an OS image while maintaining a small Flash memory fo
AS2Debug
- AS2Debug是为了弥补flash自带的trace的不足而制作的,增加了一下几个主要功能 1.对object和Array做了解析,能输出包含的具体数据和类型 2.对movieclip做了处理,使用digMc方法,可以方便的输出包含的所有子影片的详细信息 3.增加了信息分类和染色(分为trace,info,error,waring四种)
[笑语制作]播放flash
- 利用五分钟,给程序添加播放flash的功能flash的播放,是使用Macromedia的flash播放控件来播放flash步骤如下:建立一个单文档的程序,最后一步选择CFormView作为视图编辑视图的资源添加一个EditBox作为输入文件名,一个按钮播放。添加flash播放控件Project Add To Project Components and Controls Gallary选择:Registered ActiveX Controls文件夹下面的Shoc
FlashPlayer
- MFC中利用Shockwave flash object组件制作的一个flash小程序,对初学者有用-Shockwave flash object in MFC components that make use of a flash applet, useful for beginners
MFCShockwaveflashesEasily_src
- drawing images easily, through Shockwave Flash and also adding, easily, Text-To-Speech through Microsoft Speech Object Library
timer
- 秒表计时器,具有记时、暂停记时和归零功能。 特别适合作为Flash对象插入到幻灯片中,在幻灯片放映时作为记时定时之用。-Stopwatch timer, has in mind, the suspension of time and return-to-zero function in mind. Particularly suitable as a Flash object into the slide, in slide show from time to time as recorde
FLASH
- - Go to 跳转到指定的帧 - Play 播放 - Stop 停止 - Toggle High Quality 在高画质和低画质间切换 - Stop All Sounds 停止所有声音的播放 - Get URL 跳转至某个超联结 - FSCommand 发送FSCommand命令 - Load Movie 装载影片 - Unload Movie 卸载影片 - Tell Target 告知目标 - If Frame Is Loaded ..判断帧是否被完
flash_magnifier
- flash制作的放大镜,把细微的物件入大来看。非原创-flash produced by a magnifying glass to enter the fine view of the object. Non-original
06
- Google Maps API Advanced Programming ├─6.1 GPolyline折线对象和GPolygon多边形对象 6.2 Google地图中的事件监听及响应 │ └─6.3 Google地图技巧集锦 │ ├─6.3.1 在信息窗口GInfowWindow中嵌入Flash动画 │ ├─6.3.2 Google地图的画中画效果 │ ├─6.3.3 利用鼠标和键盘事件简化操作 │ ├─6.3.4 利用GeoCoder地理编码查询信息 │ └─
VC-FLASH-UI
- 介绍ActiveX控件在VC++应用程序的使用方法并通过使用Shockwave Flash Object控件实现了FLASH的UI启动画面,开发了一套友好美观的应用程序界面。-Introduction ActiveX control in VC++ application using the method and by using the Shockwave Flash Object control to achieve a FLASH in the UI start screen, devel
DrawSys
- GDI图形编程,能绘制矩形、椭圆、圆、填充矩形等,并实现一个树形列表列出图形对象,选中能闪烁,显示图形对象属性-GDI graphics programming, can draw rectangular, oval, round, filled rectangle, and set out to achieve a graphic object tree list, select to flash, display graphics object properties
4545
- 介绍ActiveX控件在VC++应用程序的使用方法并通过使用Shockwave Flash Object控件实现了FLASH的UI启动画面,开发了一套友好美观的应用程序界面。-Introduction ActiveX control in VC++ application using the method and by using the Shockwave Flash Object control to achieve a FLASH in the UI start screen, devel
FLVpluplus
- My first attempt at an object oriented flv generation library in c++ .Currently supports speex for audio and h.264 for video,since the primary aim for this is for videoconference with adobe flash player.
chapter5_ex_7
- 面向对象编程,字母像音符一样跳动,字母左右摆动,并闪烁-Object-oriented programming, the letter notes the same as beating, letters from side to side, and flash
AAASS2DebugS
- AS2Debug是为了弥补flash自带的trace的不足而制作的,增加了一下几个主要功能1.对object与Array做了解析,能输出包含的具体数据与类型2.对moovieclip做了处理,使用diggMc方法,能方便的输出包含的全部子影片的详细信息3.增加了信息分类与染色(分为trace,info,error,waring四种) -AS2Debug is produced in order to compensate for the deficiencies of the flash t
SWF_in_CSharp
- 在这个技巧对于初学者来说,我们将回顾如何使用的Shockwave Flash对象组件的最简单和最快的方式发挥我们的SWF文件(.SWF)。-In this tip for beginners, we will review the easiest and fastest way to Shockwave Flash object components of how we used to play SWF files (.SWF).
loc86
- This tool combines relocatable object module to one single file with absolute addresses. Aslo bootstrap option is available so as boot the code directly flash.-This tool combines relocatable object module to one single file with absolute addresses. A