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GAMEDEV.rar
- 推箱子游戏,是一个仿3D游戏,实际上还是2D的。基本思路是按照win32程序的程序接口结构,设计一个游戏,实现一个“人”作为主动方,应该直接由游戏玩家通过键盘直接控制。被推的“箱子”,箱子作为被动方,应该能自动根据“人”的推动来进行移动,实现“被推”的移动效果。至于地图的绘制,应该由外部文件导入来完成,然后通过对应的图片剪切,将地图画好。,Push Box game, is an imitation 3D game, in fact, or 2D,. The basic idea is in a
Geometricimageoperations
- 图像的几何操作:图像旋转,图像剪切,包括旋转角度。-Geometric image operations: image rotation, image shearing, including rotation.
DEMO_DIBCUT
- vc++ 设备无关的DIB类对图像进行裁剪,给出图像的左上角以及坐标及剪切图像的宽度和高度。 -Vc++ device independent DIB class of image cropping, the upper left corner of the image as well as coordinate and shearing width and height of the image.
GeometricTransform
- 不仅运用C#具有内置的方法来实现图像的几何变换:旋转,缩放,错切和平移,而且还运用仿射变换算法来实现上述的几何变换。最后,运用双线性插值和三次卷积插值算法实现图像的插值运算-Not only the use of C# has a built-in method to achieve an image of geometric transformations: rotation, scaling, shearing and translation, but also the use of the