搜索资源列表
OpenGLBasedFringeAndFont
- 使用OpenGL完成的云纹图及文字显示。云纹图支持等值线,支持连续与非连续着色,支持不同值区间的面积运算。全三维,已经过大量测试。-Use OpenGL achieve the moire maps and text. Moire map isogram Supported in support of consecutive and non-continuous shading, support for different values of the area of computing inte
Flatshading
- OpenGL flat shading 附有簡易exe檔-OpenGL flat shading
1.3
- OpenGL的简单程序,5DG S Color Shading-A simple OpenGL program, 5DG' S Color Shading
shadow
- 用OpenGL和阴影体积法实现阴影.工具采用VC++ 与OpenGL联合编程-With OpenGL shading and shadow volume method to achieve
Map_OpenGL
- 基于OpenGL的三维图形制作,制作晕渲效果的三维图形-OpenGL-based three-dimensional graphics production, production of three-dimensional graphics shading effects
color
- opengl实现通过菜单选择单一着色还是平滑着色-Opengl implementation through the menu to a single color or smoothing shading