搜索资源列表
Computer Graphics
- 图形学的基本算法和功能. 其中有种子填充,纹理绘制等等 -graphics, the basic algorithm and function. Filled with seeds, texture mapping, etc.
TextureMapping
- 3D模型的简单纹理映射算法,结合效果展现,需要OpenGL支持-3D model of a simple texture mapping algorithm, combined with the effect of showing the need for OpenGL support
The-cube-texture-mapping-algorithm
- 运用OpenGL,生成一个正方体的纹理映射,映射的图形为棋盘形式,并且包含有动画功能-Use OpenGL, generate a cube texture mapping, mapping form a checkerboard pattern, and contains animated feature