搜索资源列表
Modling
- UG NX二次开发环境下一些建模的示例代码 01 创建四个基本体素 02 拉伸操作 03 参考平面打孔 04 布尔操作 05 圆柱打孔 06 表达式-UG NX some secondary development environment modeling sample code 01 to create four basic operations stretching 02 voxel reference plane 03 perforated cylinder 05
voxlap_src
- Voxel based 3D engine - source code-Voxel based 3D engine- source code
block
- UG二次开发程序,基于UG NX3.0和VC++6.0开发,可与UG界面无缝集成,创建一个体素块-UG secondary development program, based on UG NX3.0 and VC++6.0 development, can be seamlessly integrated with the UG interface, creating a voxel block
polygon2voxel_version1j
- polygon to voxel algorithm
vcode-5.0.tar
- real Time voxel coloring
Dxgraphic
- 基于DX的场景编辑体素化分割算法,通过体素化和细化后,将场景序列化-Based on the DX scenario editing voxel segmentation algorithm
ooc_svo_builder-master
- some libraries. about voxel, volume rendering, octr-some libraries. about voxel, volume rendering, octree
image_registr_MI
- image registration Voxel similarity based registration algorithms generally consist in the calculation of the geometrical transformation which, when applied to the source image, maximizes a similarity function. This similarity function estimates ho
zumijoin-box
- A Very Fast Gouraud and Height-interpolated Voxel Landscape-A Very Fast Gouraud and Height- interpolated Voxel Landscape
ruthums13
- Fully commented source code of a voxel landscape-Fully commented the source code of a voxel landscape
qevmit
- That is a real voxel landscape, Explore the world generated
Hoxel-Voxel
- Voxel Scape 2,0 in C Voxel Scape 2,0 in C-Voxel Scape 2, 0 C in Voxel Scape 2, 0 in C
Voxel Plotter
- A voxel visualization tool