搜索资源列表
屏幕闪烁
- 该程序关于BMP位图的导入、显示及相关操作,通过定时器的使用来实现屏幕闪烁-procedures on the bitmap BMP import, display and related operations, through the use of timers to achieve scintillation screen
FingerClock
- 一个关于用GDI实现一个指针式时钟的程序。主要涉及到定时器和GDI绘图。-on with a GDI achieved a Pointer clock procedures. Mainly involved timers and GDI graphics.
动画(源程序)
- 动画源程序(在定时器下编程)-animation source (Timer Programming)
Clock
- 一个vc程序 用gdi和定时器在用户区内做了一个漂亮的小钟
LoadBitmap_move
- VC下实现加载显示位图,并用定时器实现了位图动画.
Clock
- VC++ 6写的时钟程序的源码,基于文档试图结构,演示了VC下定时器的使用,以及GDI绘图的技巧
fff
- 基于MFC开发的动画小程序 用了定时器
VC-double-buffer-solve-splash-screen
- 几个图片是以另一个图片作为背景,如果定时器触发刷屏,则出现闪屏的现象。此例子演示了如何使用双缓存可解决闪屏的问题。-Another picture is a few pictures as the background, if the refresh timer is triggered, the splash screen phenomenon. This example demonstrates how to use the splash screen double buffer solve
Draw
- 象示波器的方式画图,根据定时器定时画出图形。画图的基础联系-draw
fadeout_example
- 通过将一个层放置在图片并令其alpha通道值随定时器值增加,可实现图片的淡出效果。在此示例中,我应用两个图片框和3个按钮实现此效果。-By placing a layer above an image and letting its alpha value increase step by step with a timer, you can realise fade effects for any image or graphics object in C#. In this example,
ball
- 是用VisualC++的定时器功能是一个小球重复忘返的运动-With Visual C++ the timer function is to repeat a favorite ball movement
ComputerGwm
- 计算机图形学的区域填充算法,对用的是扫描线算法,运用了定时器,每一步都很清楚。-Computer graphics of the area filling algorithm, on-line using a scanning algorithm, the use of the timer, are well aware of each step.
lesson5
- 掌握CDC的文字处理程序的编写,如何产生自定义字体和自定义插入符,熟悉对CString类的使用。通过对卡拉OK程序的编写,讲解定时器的使用和DrawText函数的巧妙运用。讲解如何使用CDC的裁减功能。-aaaaa
Archive
- 利用定时器产生乐曲
CAP
- 一个Delphi写的摄像头自拍程序,有定时器哦-Delphi to write a self-timer camera program, there are timers oh
SetTimer_Proc
- 讲解定时器的编程知识 非常的详细 附带源代码 经调试通过-Explain the timer programming knowledge is very detailed with the source code through the debugger through the
CGridDemo
- 用vc写的旋转金刚石。例子中用到定时器。想学习vc编程和图形画法的可以参考一下。-Using vc wrote spin diamond.Examples of use timers.Want to learn vc programming and graphics drawing can consult.
Circumgyrate
- 对话框中调用定时器,GDI绘图和GDI+绘图的精品,对于旋转字体和GDI+情况下的矩阵渲染有深刻的理解。个人精心编写,debug与release的可执行程序均有。采用VS.net2005编写,解决了.net下编程过程中界面会变为2000风格的问题,程序一直保持为XP的经典风格,界面美观实用,是精品中的精品。-Dialog box, call timer, GDI GDI+ drawing, painting and fine, for the rotating case fonts and GD
huasinxian
- 这是一个VC6.0实现的实时滚动绘制直方图程序,能够看到直方图的变化情况,主要用了Windows自带的定时器-this is a programer that can paint stracht pictrue based on VC++ 6.0,you can see the change of the pictrue.
PhotoDlgsj
- 对PhotoDlg的再次修改,采用定时器和rand()函数,增加了随机播放/停止功能。-Modification of PhotoDlg again, using the timer and rand () function, an increase of random play/stop function.