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ATL_DirectX
- ATL写的基于DirectX的游戏引擎,C++编写,使用Visual C++ 6.0环境编写。-ATL was based on the game engine DirectX, C preparation, using Visual C 6.0 preparation of the environment.
ATL_DirectX_GameEngine
- ATL写的基于DirectX的游戏引擎, ATL写的基于DirectX的游戏引擎-ATL was based on the DirectX game engine ATL was based on the DirectX game engine, ATL was based on the game engine DirectX
electric
- 电流急急棒游戏,用键盘控制小球移动,使用DirectX制作全屏幕画面,并加入极具震撼的音效!
Tricks-of-Win-Game-Programming-
- 详细覆盖了从Windows编程到direct 3D, direct Draw, direct Music, direct Input的编程方法,以及游戏编程中的常用算法和编程技巧。-This book takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Fo