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CounterFilter
- 一个用来计算数据数量的一个Filter, 可以在开发或测试设备时候使用, 很实用的一个工具.-data used to calculate a number of a Filter, in the development or use of test equipment when, a very useful tool.
D2DVideoRenderer
- 使用DirectShow开发的个小东东,使用Visual Studio 2010 在Windows 7编译并测试通过。-This is about DirectShow development in general and filters development in detail. I decided to share the knowledge and experience in this area so there will be a simple tutorial for develop
ZTest
- Directx 开发 ZTest 深度缓冲区的建立 包括读取图形 建立深度缓冲区 像素进行深度测试时,它的颜色会被写入渲染目标,而深度被写入深度缓冲。 注释全 是学习Directx的必备-Directx development ZTest depth buffer read graphics including the establishment of the establishment of the depth buffer pixel depth test, i
Visual-CPPDirectX9Game02
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现~-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development~
Visual-CPPDirectX9Game03
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development
ZTest
- 使用 direct3d9.0C的x86和X64库,和 C++语言,开发64位和32位深度测试程序,配置好开发环境。-Use direct3d9.0C x86 and X64 libraries, and C++ language, the development of 64 and a depth of 32 test program, configure your development environment.
ddraw_in_mfcwin
- 如下程序是用dddraw开发的,水波荡漾效果测试程序,可供专业人士开发相关程序参考使用!-The following procedure is used dddraw developed rippling effects testing program for professionals in the development of related procedures reference!
DanceEditor
- 跳舞机节奏文件编辑器, 使用DirectX 9.0SDK, VS2008开发, 里面有套简单封装的界面库, 以及用作测试的节奏文件和MP3, 仅供参考-Dance Game Rhythm Editor, Use DirectX 9.0SDK And VS2008, Include A Suit Of Simple UI Classes, And Test Rhythm File, Extension With DCE. Just For Preference.
C#测试directX动画
- 使用C#,开发三维仿真。主要使用DirectX。(Simulation three dimensional simulation)
E_DirectX
- E_DirectX 2.0 更新日志 - 2015-03-21 12:50 以下更改相对于 E_D3D9 1.0正式版: 1:[!]"E_D3D9" 改名为“E_DirectX".为其他DirectX组件作准备. 2:[!]调用"d3dx9_42.dll"库改为"d3dx9_39.dll"库.直接影响相关的ID3DX...类. 3:[!]优化各类(修改为继承),删除与基类重复的方法,相对减少源码体积(不