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MeshFromOBJ
- 使用DirectX,从.obj格式文件加载网格模型-The use of DirectX, from the. Obj file to load the grid model
ObjModels
- 项目实现在DirectX程序利用objLoader类读取obj文件,在3dmax中建好的模型不必转换成X文件格式。-Project implementation procedures for the use of the DirectX class objLoader read obj files, 3dmax models built in do not have to convert the X file format.
ModelImporterSample
- DIRECTX三维模型.obj模型格式加载和显示代码。-DIRECTX Three-dimensional model. Obj format to load and display the code.
dx11tut08
- DirectX11教程,教程地址:http://www.rastertek.com/dx11tut08.html,将maya导出的obj文件转换为该教程可读取的格式-DirectX11 Tutorial, tutorials address: http://www.rastertek.com/dx11tut08.html will convert maya export obj files for this tutorial can be read format