搜索资源列表
directshownet
- 一个用C#编写的DIRECTX媒体播放器,比DIRECTX 9.0的例子简单,适合初学者。-a C# prepared DirectX Media Player, DirectX 9.0 simple example, suitable for beginners.
DirectShowContrast
- Video transform filter that implements a contrast effect. This sample illustrates how to define and implement a simple custom interface. It also demonstrates how to use the CTransformFilter class to implement a simple effect filter.-Video
Sample06
- 使用Direct3D创建三角形。本程序只创建一个简单的三角形,但是却包含了在c++builder中使用Direct3D的基本步骤。-use Direct3D create triangles. This procedure will only create a simple triangle, but it contains c builder in the use of Direct3D basic steps.
D2DVideoRenderer
- 使用DirectShow开发的个小东东,使用Visual Studio 2010 在Windows 7编译并测试通过。-This is about DirectShow development in general and filters development in detail. I decided to share the knowledge and experience in this area so there will be a simple tutorial for develop
Mesh
- 一个简单C++场景和人物,适合初学者看。-A simple C++ Scenes and characters, suitable for beginners to see.
Dodger
- C#下directX游戏编程的简单实例,适合入门同学。-C# Under directX game programming examples of simple, suitable for entry-classmates.
LShowMovie
- directX下面一个播放视频的例子,其中主要的播放类已经封装,可以在其他view里面 dailog 里面简单的调用就能播放。 修改MainFrm.cpp里面的 g_pcView->m_movie.PlayFile("c:\\x.rmvb") 来修改播放路径 visual 6.0 可以编译,directx show类库已经带到工程里面了,不安装微软的directx show也能编译 -DirectX following example of a video, in whic
D3DGameEngine
- D3D的游戏引擎简单实现,虽然简单,但是功能齐全,使用3DMax建模。-D3D simple realization of the game engine, although simple, but full-featured, use 3DMax modeling.
DShowSimplePlayer
- 演示实现了DShow下的一个简单播放器(c++)-Demo DShow achieved under a simple player (c++)
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
Direct3D-Game-Programming-Tutorial
- Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。
D3DGame_Step1_2
- 很久以前写的简单的C++程序,应用了Direct适合初学者了解Direct的基本功能和应用。-A long time ago to write simple C++ program, the application of the Direct Direct for beginners to understand the basic functions and applications.
Render-FullScreen
- DirectX11 tutorial using with C++, which is about Render direct3d full screen. This is basic program for newbies game programmer . It is very simple and easy to learn.
scope_exit
- Simple-Look Scope Guard for Visual C++ 2010
sy-gui
- SY-UI 基于MIT协议的开源DirectUI库,代码量小,使用简便,开发语言为c++,由沈阳程序员联盟出品并维护。-a simple opensource directui by some programmer in shenyang
Loye
- 简单的画图源,Entity,h,Entity,cpp,Line,h,Line,c-Draw a simple source, the Entity, h, the Entity, CPP, Line, h, Line, c
DirectX_Project
- Simple OBJ viewer using DirectX to render objects
