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movingtexture
- directx旋转质材,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx rotation material, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
OutlineFonts
- directx font and 计时,开发环境directx sdk 2006 summer+,and VC 6.0 +-directx font and time, Development Environment directx sdk summer 2006 +, and Visual C + + 6.0
DLLSolution
- 用vc6.0开发的directshow usb摄像头视频采集,同时用vc.net做托管dll,在c#中调用。-with vc6.0 development directshow usb camera video collection, using vc.net do care dll, c # call.
VC++DirectX93D06
- Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
VC++DirectX93D07
- Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
VC++DirectX93D08
- Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
VC++DirectX93D09
- Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
dircet教程代码4
- dircet教程代码 主要讲述利用vc++ c++ dircet制作游戏引擎的 深入浅出通俗易懂-direct Directory code mainly on the use of vc c direct production of the game engine easy accessibly
c++游戏
- vc游戏 这是《学VC、编游戏》的第十个示例在这一章,我们使用了以下知识、技术。1.对象的新属性:生命值、攻击力。2.对象生命值的显示。3.打斗时生命值的改变。4.在场景中添加物品。-vc game is the "study VC, part game," the 10th examples in this chapter, we use the following knowledge and technology. 1. The new object attributes
vc开发游戏示例
- 用vc进行游戏开发.图形采用dirextx方式.需要配置dirextx sdk.实现arpg的游戏模式.对想学习virtual c++游戏设计的朋友有一定的帮助.-vc used for game development. Dirextx graphics mode. Configure dirextx sdk. Arpg realize the game. Right c want to learn game design virtual friends can help.
StreamingPlayer
- 实现播放音频流文件,通过dsound实现,开发环境C#-Wav files for playing through dsound implementation, development environment, Vc++
gamemaps
- 用VC做的游戏地图编辑器,支持DirectX9。完整的c++源代码。-To do with VC games map editor, support for DirectX9. Complete c++ source code.
20070518_Plane
- 雷电游戏源代码,Directx+VC-Lightning game source code, Directx+ VC
ParticalSystem
- 使用DirectX制作粒子系统 ParticalSystem.vcproj 这是用应用程序向导生成的 VC++ 项目的主项目文件。 它包含有关生成此文件的 Visual C++ 版本的信息,以及 有关用应用程序向导选择的 平台、配置和项目功能的信息。 ParticalSystem.cpp 这是主应用程序源文件。-The use of DirectX production particle system which is used ParticalSystem
FirstD3D
- Directx3D在VC++平台下的编程示例. 仅供参考.-Directx3D programming with Visual C++
Draw
- 一个很小的VC++6.0画图程序,可以提供包括画直线,矩形,圆角矩形,以及多边形的功能,可以作为VC图形图像初级的参考-A small VC++6.0 drawing program, can provide, including drawing a straight line, rectangle, rounded rectangle, and polygon features can be used as the primary reference for VC graphic image
pattern
- pattern recognigation based on open cv and c++ complile in windows using vc++ is easy is a good program that recogniges different patterns
player
- 媒体播放器,VC++环境,程序中用到了DirectShow开发包,实现播放媒体文件,音量和进度调整,字幕叠加,调节亮度,饱和度,对比度-Media player, VC++ environment, the program used in the DirectShow SDK, for playing media files, adjust volume and progress, superimposed subtitles, adjust brightness, saturation, co
HFileAndLibFile
- 一些c++编程的时候会用到的一些头文件和链接库文件。 即.h和.lib文件 DX2009C SDK 编译环境需要用到的一些文件,我整理好了。把这些文件包含到VC的里面就可以过了。 如果缺什么文件的话。。请说明一下。。 一定会更新的-Some c++ programming will be used when the number of header files and link libraries. Ie. H and. Lib file DX2009C SDK build en
shipinjiankong
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\BaseClasses”。-view