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SampGrabCB
- Desc: DirectShow sample code - C++ console application demonstrating use of the IMediaDet interface to create a graph that contains a sample grabber filter. It shows how to use the sample grabber and a COM object callback to display informa
MasterLibr17987462001
- Header file containing a lot of C++ functions. Over 6,000 lines of code with code ranging from DirectX to Winsock. Good resource for windows C++ programming (Visual C++ project files).
isdom_sdk.zip
- 游戏开发包。DirectX相关的组件包装, DirectDraw、D3D、DirectInput、DirectSound、DirectPlay、DirectMedia、及MIDI播放;图形文件读写;网络编程;多线程等方面很多内容, Game development package. DirectX correlation module packing, DirectDraw, D3D, DirectInput, DirectSound, DirectPlay, DirectMedia, and
GMFPlay.rar
- DirectShow Player 應用C# 開發之Video播放程式.請於Compile時加入Reference檔DirectShowLib-2005.dll,並於執行程式前先執行regsvr32 GMFBridge.d,DirectShow Player application C# Developed Video Player. Please join the Reference file Compile when DirectShowLib-2005.dll, and on the im
ADirectUIFrameWork
- 一个基于C++的DIRECTUI界面库,可以通过XML配置文件直接生成软件UI界面-A C++, DIRECTUI based interface library that can be generated directly through the XML configuration file interface software UI
PagedGeometryogretreecode
- 源码 c++和DirectX编写 注释各种语句-source code c++ and DirectX make this file you can understand this very esaily
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
HFileAndLibFile
- 一些c++编程的时候会用到的一些头文件和链接库文件。 即.h和.lib文件 DX2009C SDK 编译环境需要用到的一些文件,我整理好了。把这些文件包含到VC的里面就可以过了。 如果缺什么文件的话。。请说明一下。。 一定会更新的-Some c++ programming will be used when the number of header files and link libraries. Ie. H and. Lib file DX2009C SDK build en
Direct3D-Game-Programming-Tutorial
- Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。
Fog-Effect
- D3D雾化效果File: fog.cpp // // Author: Frank Luna (C) All Rights Reserved // // System: AMD Athlon 1800+ XP, 512 DDR, Geforce 3, Windows XP, MSVC++ 7.0 // // Desc: Deomstrates fog using an effect file. Use the arrow keys, // and M, N, W,
CaptureTest
- C#. program uses direct show to capture video from device and save it to a file
gif-h-master
- gif-h-master是c++操作gif文件的头文件,可以把N个图片合成gif文件-gif-h-master is operating gif file c++ header files, you can put the N image synthesis gif file