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SampGrabCB
- Desc: DirectShow sample code - C++ console application demonstrating use of the IMediaDet interface to create a graph that contains a sample grabber filter. It shows how to use the sample grabber and a COM object callback to display informa
c++游戏
- vc游戏 这是《学VC、编游戏》的第十个示例在这一章,我们使用了以下知识、技术。1.对象的新属性:生命值、攻击力。2.对象生命值的显示。3.打斗时生命值的改变。4.在场景中添加物品。-vc game is the "study VC, part game," the 10th examples in this chapter, we use the following knowledge and technology. 1. The new object attributes
01_FlutterFlag
- directx 柔性物体模拟 windows nt + c++开发-directx flexible object simulation windows nt+ c++ development
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
01_VolumeFog
- dx 立体物体源程序开发 c++编写 非常实用-dx three-dimensional object source development written in C++ Very useful
chess-code
- 基于window下的小游戏。代码一共1800行,用c++编写,核心算法是alpha-beta搜索,使用directx,没有使用MFC和GDI,没有运用面向对象思想,这样可以让读者只需要关心核心的算法与数据结构。-Under the window-based mini-games. A total of 1800 line code with c++ written, the core algorithm is the alpha-beta search, use directx, do not
opegnlcar
- 3D游戏demo 读取opengl c语言,读取3dmax文件对象,角度可以 自由浏览。-3D demo opengl airplane read 3dl object