搜索资源列表
pente
- 五子棋程序,采用智能算法,可以实现人机博弈,以及两人对战,以及智能提示,还可以保留残局等-Gobang procedures, the use of intelligent algorithms, human-computer game can be achieved, as well as the two battle, and smart tips, you can retain the mess, etc.
koskie_gajic1
- 认知无线电中非合作博弈功率控制中的K-G算法-Cognitive Radio China-Africa Cooperation in KG games power control algorithm
Stonescombined-DynamicProgramming
- 石子游戏有两种:一种是博弈方面;另一种是合并规划方面的。前者需要太厉害的判断,而且要用到很多数学方面的结论,所以俺不会。这里主要探讨一下石子归并方面的问题与算法。-Stones combined Dynamic Programming
WS_net
- 复杂网络上演化博弈的小世界网络的算法等等希望有用-Evolutionary Game on Complex Networks of small world network of algorithms, and so wish to be useful
ZGXX
- 以实际案例来促进读者对算法的理解,提高实际编程能力。主要内容包括:中国象棋博弈,局面表示,走法表示及生成走法,局面评估,基本搜索算法,人机博弈,机器对弈,置换表,算法分析及测试技术,时间控制策略,启发式搜索策略,更多搜索策略。-Based on the actual case to promote understanding of algorithm, improve the actual programming ability. The main contents include: Chine
dots-and-boxes
- 点格棋有序 用了阿法贝塔算法 全国计算机博弈程序-point box
基于严势博弈的干扰对齐
- 从多对干扰链路构成一个博弈群体的角度出发,提出了一种基于严格势博弈的干扰对齐算法。(From the point of view that multiple interference links constitute a game group, an interference alignment algorithm based on strict potential game is proposed.)
boyi
- 电池与SC的混合储能的容量配置的非合作博弈算法,寻找Nash均衡解(Non-cooperative game algorithm for capacity allocation of battery and SC hybrid energy storage, looking for Nash equilibrium solution)