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witkey
- 实验内容 ① 直线和圆的生成,设定屏幕图形工作方式,彩色象素的读写,直线和圆的扫描转换。 ② 多边形的裁剪和填充 ③ 图形变换:二维变换、及投影、透视变换 -Experimental content ① generate a straight line and circle, set the screen graphics work, read and write color pixel, a straight line and circle scan conversion. P
kqyboard
- 正方体透视投影变换,可通过鼠标及键盘实现动画效果,-Cube perspective projection transformation can be achieved through the mouse and keyboard animation effects,
Tzreedimensionaltwo
- 三维物体的透视投影变换实现一点二点三点透视 不错的-Three-dimensional objects of perspective projection transformation to achieve one point two three-point perspective
main.cpp
- 图像操作中比较基础的就是透视变换,初进open cv,实现了透视变换,代码如压缩吧所示(Perspective transformation by opencv)
6050_assn2
- 使用c++实现z_buffer和图形变换包括位移,旋转,放大缩小,透视效果等(use c++ to realize z_buffer and transformation)
2透视矫正
- 在python中实现透视变换。算法正确高效,这种仿射变换经过修改后可用于图像矫正等用途。(The perspective transformation is implemented in python. The algorithm is correct and efficient. This affine transformation can be used for image correction and other purposes after modification.)