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tudelingjiebiaobianli
- 图的邻接表储存与深度优先遍历,控制台下程序,输入结点和边的-Adjacency table is stored with the depth-first traversal, a console program, input node and edge weights can calculate the shortest path
1
- 这是数据结构的一个C++编程。在邻接矩阵上实现带权图、不带权图的初始化,搜索、插入、删除边,宽度遍历、深度遍历。邻接矩阵用模板类实现。-This is a programming data structure C++. Achieve a weighted graph in the adjacency matrix, with no right of map initialization, search, insert, delete edge, traversing the width and
rcnn-depth-master
- datasets for edge detection
QuadricHandModel-master
- 这是一个基于openGl制作的一个手势识别程序(This is a 3D hand model developed mainly for vision-based hand motion analysis. The hand model is modeled as a set of rigid quadratic surfaces, and has 27 degrees-of-freedom (DoFs) including 6 DoFs of global motion and 21 DoFs
rcnn-depth-master
- 反锐化掩膜技术(Unsharp Masking,UM)又称为模糊蒙片处理,是一种经典的图像边缘增强算法,提高图像的高频分量部分来增强其视觉效果[18,19].反锐化掩模技术最早是应用于摄影技术中,以增强图像的边缘和细节。光学上的操作方法是将聚焦的正片和散焦的负片在底片上进行叠加,结果是增强了正片高频成份,从而增强了轮廓,散焦的负片相当于“模糊”模板(掩模),它与锐化的作用正好相反,因此,该方法被称为反锐化掩模法。(The sharpenmembrane Technology (Unsharp M
