搜索资源列表
Direct3DRM
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D3DRM.h + D3DRMDef.h + D3DRMObj
用D3D模拟地月系
- 一、建立空窗体 新建一个工程,添加引用,并导入名称空间。 加入一个设备对象变量: private Microsoft.DirectX.Direct3D.Device device = null; 添加初始化图形函数,并在这里面对设备对象进行实例化: public void InitializeGraphics() { PresentParameters presentParams = new PresentParam
Server
- sockt 5 代理服务器服务端程序,欢迎下载测试使用-In some graphics programs to run on a very low frame rate (FPS less than 10), which is due to create a D3D device caused by the vertical sync, I do not want to correct, and are interested in what can be changed. Repeat: th
D3D_Starterkit_v3.0b
- D3D perspective source
VS2010-Warface-D3Dtoushi
- VS2010 编写的战争前线D3D游戏透视源码-VS2010 prepared frontline war D3D game perspective source
VS2010-zhandizhiwangD3Drenwutoushi
- VS2010 编写战地之王 D3D人物透视-VS2010 write Battlefield of the King D3D character perspective