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NamePipe.rar
- 做多客户端与服务器端的双向通信,采用QLocalSocket/QLocalServer实现起来简单,但通信效率太低,客户端发数据,服务器端的readyRead信号延时约100ms(看QT源码,发现里面用的是100ms定时器来检测信号),后来自己照着QLocalSocket的思路封装了windows的命名管道,采用多线程来接收数据,在本机上测试通过,通信效率有明显改善。,To do more client and server-side two-way communication, using Q
namepipe
- 用命名管道技术实现网络通信,还不错可以一看-named pipe named pipe named pipe named pipe named pipe
Namepipe
- 建立命名管道,能够传输流节流,但并不能传输文件。-Create a named pipe can transport stream throttling, but it does not transfer files.
