搜索资源列表
SDLRef
- SDL Library Documentation. The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-co
SDL-devel-1.2.13-1.i386
- Simple DirectMedia Layer库,简称 SDL,是为数不多的商业游戏开发公司使用的免费软件库之一。它提供跨平台的二维帧缓冲区图形和音频服务,它支持 Linux、Win32 和 BeOS。也不同程度地支持其它平台,包括 Solaris、IRIX、FreeBSD 和 MacOS。除了大量的服务,包括线程、独立于字节存储次序的宏和 CD 音频,SDL 还提供了一个简单的 API,它允许您尽可能接近本机硬件。使用 SDL 有三重优点:稳定、简单和灵活。
Devhelp.rar
- windows下开发GTK+的API查询手册,类似于linux的的devhelp。chm格式。,developed under the windows of the GTK+ manual query API, similar to linux format of devhelp.chm.
vlc-1.3.0
- 这是vlc官方目前最新源码的win32编译api, 并且加入了录像接口record,还有在ubuntu下的编译步骤方法等文档。-This is the latest VLC official source win32 compiler API, and joined the video interface record, and in the compilation of the ubuntu method under steps document.
adb_winusb_io_completion
- This file consists of implementation of class AdbWinUsbIOCompletion that encapsulates a wrapper around OVERLAPPED Win32 structure returned from asynchronous I/O requests issued via WinUsb API.
adb_legacy_io_completion
- This file consists of implementation of class AdbLegacyIOCompletion that encapsulates a wrapper around OVERLAPPED Win32 structure returned from asynchronous I/O requests issued via legacy USB API.
char_traits
- The Win32 file io API support 64 bits access so streamoff and streamsize has to reflect that. Do not change the stringbuf behavior for linux Device Driver.