搜索资源列表
isoj2me_sample_generic
- 斜45度游戏范例,主要实现了地图的贴图、遮挡、人物的移动!是学习J2ME 2.5D编程不可多得的例子!-inclined 45 degrees games example, the main map mapping, shadowing, and the personalities of mobile! J2ME 2.5D learning programming rare example!
lame3.97_06.25
- LAME无疑是目前最优秀的MP3编码软件,与传统的MP3编码器相比,它能够更好地利用人耳遮蔽效应,并且支持VBR(可变码率)以及joint stero(联合立体声)技术,从而在一定的压缩比达到了更好的听音效果。所以,使用LAME编码的MP3具有细节丰富、高频失真小的优点。这是最新发布的4.0 Alpha版本,编码速度有了非常大的改善,但是音质效果却并没有提高的迹象。推荐使用VBR-0方式编码。 HTTP://WWW.PSPHOME.NET 里面有个:工具软件
paper
- ERGODIC CAPACITY OF SPATIAL MULTIPLEXING MIMO SYSTEMS WITH ZF RECEIVERS FOR LOG-NORMAL SHADOWING AND RAYLEIGH FADING CHANNELS
prop
- The goal of this is to look closely at some RF propagation models, and their implementation in ns2. The following models are implemented: Free-Space, TwoRayground, and Shadowing
PL
- 自由空间路径损耗模型 羽田孜路径损耗模型 IEEE802.16d的路径损耗模型 距离/正常阴影路径损耗模型-free space path loss model Hata path loss model IEEE 802.16d path loss model distance/normal shadowing path loss models
Shadowing and Multipath
- 对无线通信环境下的多径衰落和阴影衰落进行的建模。给出了一些仿真的建议(Modeling on multi-path effect and shadowing under wireless communication system. And this code gives some advice on simulation of these situation.)
对数正态阴影衰落和BPSK的误码率
- 仿真对数正态阴影衰落和仿真了一个BPSK通信系统,并与AWGN信道下的理论误码率结果进行了比较(Log-normal Shadowing PL model;Simulate a BPSK communication system, comparing simulated with theoretical BER results under AWGN channel)
