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WIN32_BALLv3.2
- 纯win32 环境加GDI, 模拟以前FC游戏 弹球(pinball) 开发的一款小游戏. 其中使用到单例设计模式, STL常用用法等, 代码共2k 行左右, 仅供游戏开发初学者参考.-Pure win32 environment, plus GDI, simulated game before the FC pinball (pinball) the development of a game. Cases in which the use of design patterns into a
boat
- 以后个单屏射击类游戏为例,讲解了单屏游戏的创意策划,界面设计,类结构和游戏架构设计等多方面的内容。-After single-screen shooting game, for example, to explain the single-screen game creative planning, interface design, class structure and architecture, and many other game content.
xiangqiyouxi
- C# 游戏国际象棋游戏,面向对象的方法设计,采用了工厂方法,单例模式-C# game chess game, the object-oriented approach to design, using a factory method, singleton