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3D数学基础随书实例下载
- 这是《3D数学基础:图形与游戏开发》一书的源代码-This is the "3D mathematical basis : graphics and game development," a source book
VB
- 本文以电工学正弦理论为基础;以经典的自然采样法为依托;以电子变流技术为研究对象,全面阐述了SPWM波的基本特征与个性,旨在为实验及测试提供规范的参照基准并回归于应用数学。-In this paper, the theory of Sine electrotechnics foundation to classic based on natural sampling electronic converter technology as the research object, comprehe
Game_Program_with_Mathematics_and_Physics
- 游戏开发中的数学与物理基础一书的随书光盘。很好的说明了物理和数学在游戏开发当中的广泛应用。-Game Development in Mathematics and the physical basis of a book on CD-ROM with the book. Very good descr iption of the physics and mathematics in the game development among a wide range of applications.
3DMathPrimerforGraphicsandGameDevelopment
- 计算机游戏图形学入门的基础书。数学基础很多-The basis of computer game graphics book entry.
3d-math
- 3D数学基础:图形与游戏开发(bookmarked),详细介绍了3d数学的基础知识-3D mathematical basis: Graphics and Game Development (bookmarked), details the basics of 3d math
EProgrammers.Guide
- 游戏编程数学基础 非常好的游戏编程相关数学基础书籍 高级游戏开发者必备-essential mathematics for games
focusongraphicsandgame
- 3D数学基础:图形与游戏开发 随书源码 包含一套清晰度3D数学库-3DMath focus on graphics and game development