搜索资源列表
cHitChecker_src
- 游戏的算法 碰撞检测 开发环境是VC 库DIRECTX8.1-games collision detection algorithm development environment for VC DIRECTX8.1
HitChecker
- 游戏开发中经常会用到碰撞检测,这是一个简单算法实现的2D碰撞检测模型,对初学碰撞检测的同学很有参考价值-Often used in game development, collision detection is a simple algorithm for 2D collision detection model, collision detection for beginners useful reference for students
Ball
- visual basic6.0环境下的打桌球游戏,游戏的3D-2D转换算法和碰撞检测算法可以学习一下-visual basic6.0 environment Da Zhuoqiu game, the game 3D-2D transformation algorithm and collision detection algorithm can learn about
test
- 基于OpenGL的碰撞检测原代码,用于3D游戏开发中最常用的算法之一,希望有助于大家提高!-The collision detection based on OpenGL source code for 3D game development in one of the most common algorithms I hope will help us improve!
CANVAS
- 一种基于颜色碰撞检测的源代码,在2D游戏中常用的一种碰撞检测算法。-A collision test arithmetic based on color.
RPGGameFrame
- 游戏怪物战斗AI,地图行走,碰撞检测,A*算法-Monster fighting game AI, walking maps, collision detection, A* algorithm =======
cHitChecker_src
- 该程序演示了一个游戏当中的碰撞检测算法,游戏初学者必备-The program demonstrates a game which the collision detection algorithm, the game must for beginners
mfighterre176208scnk
- 打飞机游戏,有飞机动画,boss设置等,场景刷新,碰撞检测等算法。-Aircraft games, aircraft animation, boss settings and refresh the scene, the collision detection algorithm.
Real-time-collision
- 一本详细介绍碰撞检测算法的书。实时碰撞检测算法技术-A book of detailed collision detection algorithm.
paopaotang
- 游戏 泡泡堂 源代码 C 人工智能 本游戏模仿盛大网络版泡泡堂,使用C和windows api编写完成,使用到了碰撞检测,人工智能技术。而人工智能部分又使用到A寻路算法,有限状态机。-Artificial intelligence game the BNB source code C
luanshi
- 状态机,线程,图象处理技术。以及游戏基本的碰撞检测与2D算法,数据存储是基于android提供的包,音乐效果采用mediaPlayer和soundpool技实现。- state machine, threads, image processing technology , 2D basic algorithm, collision detection algorithm, the data storage is based on package