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CH2-1
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第一个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 1
CH2-2
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第二个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Second
CH2-3
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第三个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Third
CH2-4
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第4个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 4
CH2-5
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第5个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 5
CH2-6
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第6个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 6
CH2-7
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第7个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 7
VC++DirectX93D02
- Visual C++DirectX9 3D游戏开发导引第二章源代码,太大了只好分开传。-Visual C DirectX9 3D game development Seeker second chapter source code, too had separate Chuan.
VC++6Game
- VC++6游戏编程入门及源码 第一章 游戏基础 第二章 扫雷 第三章 五子棋 第四章 俄罗斯方块 第五章 老鼠和滚球 第六章 飞机游戏 第七章 五子棋联机游戏 -VC six games programming source portal and the first game based on the second chapter mine Chapter 331 Chapter III IV Russia Chapter V rats box and bowl
Chapter2
- C#游戏编程第二章
Chapter4
- C#游戏编程第二章
DX Project 2
- DirectX 8 教程第二章代码-Guide II code
02Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful.
T3DIICHAP02
- 3D游戏编程大师技巧第二章 源码和可执行文件-3D game programming skills chapter master source and executable files
Example2
- 《网络游戏客户端编程》是一本很好的游戏编程入门教程,但书中只有示例片段,没有完整示例,给初学者带来不少麻烦。为了减少初学者的困难,我编写了与书中介绍技术配套的完整示例代码,可供初学者学习观摩。这是第二章示例。-" Online Game Client-side programming" is a very good game programming Getting Started tutorial, but the book is only an example fragmen
GameEngine
- 第一章是有关游戏开发常用的社区。 第二章介绍了游戏引擎的概念,发展以及结构剖析 第三章列举了一系列的游戏引擎 第四章是我所做的总结-The first chapter is about the popular game development community. The second chapter describes the concept of the game engine, development and structural analysis of Chapter III
Cocos2DPZYG002
- 知易Cocos2D-iPhone 游戏开发教程中第二章的源码中文详解(+我亲自书写的程序重难点中文详细注释),与你一起成长为iPhone游戏开发高手!-It is easier Cocos2D-iPhone game development tutorials, and grow with you for the iPhone game development expert! I personally write the program plus heavy and difficult to C
LearningXNA4.0
- LearningXNA4.0的全部随书源码,从第二章到第十八章-LearningXNA4.0 with the source book
AI_for_game_develeopers
- 游戏开发人员的AI,第二章翻译,自己翻译的-Game developers AI, Chapter II translation
2
- Unity游戏开发随书光盘第二章内容,包括源代码等内容-Unity Game Development CD with the book chapter, including source code, etc.