搜索资源列表
SapperSearch-AStar
- 这是一个基于AStar算法,用于四国军旗中的工兵搜索!(以前这一块是单独写的,后来又加到的主程序中的,但那份不知道放到哪里去了,只好从主程序中再把这部分挖出来,希望大家谅解)-This is an algorithm based AStar, Four flag for the engineering Search! (previously it is a separate written, and subsequently were added to the main program. lea
Astar
- 自己编的游戏A*算法实现 采用java applet通过小鸭子在2.5d地图上寻路径动画实现算法 对学习java applet 2d动画,2.5d地图制作,人工智能a*算法的同学有很大帮助
Graphs_AStar_src
- C#实现的最短路径AStar算法,是我见过最好的AStar算法。-c# shortest path AStar calculation, It is the best calculation I ve ever seen
A-star A星寻路演示程序
- A星寻路演示程序,A*寻路算法在AStar.h中,使用的节点为Map.h中的Node Map类中NodeMap为节点图,寻路时只传节点地址-A Star pathfinding demo, A* pathfinding algorithm in AStar.h, the use of the nodes in the Node Map Map.h NodeMap class for the node graph, find its way only passing node address
SLG_Game
- 简单的2D游戏引擎,包括AStar算法等实现,Win32程序,游戏入门极好的参考。-A simple 2D game engine, including the realization of AStar algorithm, Win32 process, an excellent reference for game entry.
AStar
- 基于向量实现的AStar算法,给出了原理分析和必要注释,已经测试通过。-AStar vector-based algorithm to achieve, given the principle of analysis and notes the need to have the test.
astar
- A*算法详解,含例子,包括VC++和Basic两个版本-A* find path
Astar
- A星算法,用于rpg、ARPG、飞行射击类、塔防等游戏中,一般做自动寻路时使用。-A star
AStar
- 当时用在我们即时战略游戏上的A*寻路算法demo,用图和开闭表实现。在代码中修改地图和起始、结束坐标即可输出路径。但有些时候会出现无法寻路的情况,此时将起始和结束坐标颠倒可以解决-When used in real-time strategy game A* pathfinding algorithm demo, map and opening and closing table to achieve. Modify the map in the code and start time and
AStar
- 游戏编程中A星算法的简单实现。具体思想请自行搜索-failed to translate
astar
- Astar寻路算法的python模拟实现-Astar pathfinding algorithm simulation python
AStarPFloyd
- AS3的寻路算法AStar+Floyd直线算法-AS3 pathfinding algorithm AStar+ Floyd linear algorithm
astar
- A*算法的实现,一个十分普通的Astar算法,在unity3d中实现了寻路,但是地图需要自己绘制-A* algorithm, a very ordinary Astar algorithm implemented in unity3d wayfinding, but need to draw their own maps
AStar
- 基于向量实现的AStar算法,给出了原理分析和必要注释,已经测试通过。-AStar vector-based algorithm to achieve, given the principle of analysis and notes the need to have the test.
Astar
- A*算法实现。 A星寻路算法核心部分实现-A star algorithm which is fulfilled by myself
AStar
- 游戏中常用的寻路算法-A星算法 直接将此代码加到自己的程序中就能实现最短路径的查找-Game pathfinding algorithm commonly used algorithm-A star This added to the code directly own program to find the shortest path can be achieved
several-Astar-algorithm-demos(cocos)
- 几个cocos中A*算法的demo样例,可以用于在使用格子地图或非格子地图时设计AI寻路的参考,或者直接使用-Several cocos in A* demo sample algorithm can be used to design AI pathfinding when using a map or grid map grid reference or direct use
c#版本的Astar算法
- 实现游戏中的寻路算法,偏向于unity中。(Achieve pathfinding algorithm in the game, biased in the unity.)
Astart
- 应用于Unity的A星寻路算法,高效算法,建议学习(A star path finding algorithm applied to Unity)