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SDL-1.2.9-vc
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
lwjgl-source-1.0
- LWJGL(Lightweight Java Game Library)它可以帮助Java程序员开发有着商业性质的游戏.LWJGL为开发者提供简单易用的API来访问OpenGL (Open Graphics Library)与OpenAL (Open Audio Library) 同也提供操作控制器(Gamepads, Steering wheel和操纵杆)的API.-LWJGL (Lightweight Java Game Library) it Java programmers to hel
lwjgl-1.0.rar
- 它可以帮助Java程序员开发有着商业性质的游戏.LWJGL为开发者提供简单易用的API来访问OpenGL (Open Graphics Library)与OpenAL (Open Audio Library) 同也提供操作控制器(Gamepads, Steering wheel和操纵杆)的API,It can help programmers develop Java has a commercial nature of the game. LWJGL for developers to pro
3DEngine
- 3d引擎,没有用API。用的OpenGL. 包括 建筑3d模型 旋转模型 平坦阴影 光照 控制操作 -3d engine, did not use API. Using OpenGL. Including construction 3d model of a flat rotation model of the shadow of light control operations
1.2.9-vcSDL
- 是一个用来写多媒体软件源码的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏源码与模拟器源代码。-Is a software source code used to write multi-platform multimedia library, usually through a multi-platform audio, keyboard, mouse, joystick, 3D OpenGL
AndEngine-GLES2
- 开发安卓平台2D OpenGL游戏引擎的活跃GLES2分支源码,基于OpenGL ES 2.0开发。-Android 2D OpenGL Game Engine. As you guys are probably already aware, since a couple of months, the current main active development branch is the so called GLES2 branch. He main difference to the
cpp-netlib-0.7
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.- This is the Simple DirectMedia Layer, a general API t
OPENGL
- 易语言,d2d编程,渲染场景,纯api编写过程-Easy language, d2d programming, render the scene, the process of preparing pure api
opengl 1.5 api ontop of raytracing engine
- Opengl fixed function api done using different raytracing algorithms.
2048
- 易语言控制台2048游戏源码例程程序结合易语言控制台支持库和OPenGL支持库,调用API函数实现2048游戏。 -Easy language console 2048 game source routine procedures combined with easy language console support library and OPenGL support library, call the API function to achieve the 2048 game.