搜索资源列表
ogre_Particle
- Ogre粒子系统编辑器,Particle Accelerator is a graphical tool for creating particle systems for the Object-oriented Graphics Rendering Engine (OGRE).-Ogre Particle System Editor
Learning-Cocos2D
- 学习cocos2d游戏引擎的好书,在safaribooksonline上卖很贵,值得收藏呀!-This book is for anyone with basic programming knowledge who wants to create a game for the iPhone or iPad. In this book you will go through the entire process of writing a game with Cocos2D from zero to
BadSushi
- Gamebryo2.5编写的原代码,很适合初学者学习粒子系统-Gamebryo2.5 the preparation of the original code, it is suitable for beginners to learn particle systems
IrrChineseDemo
- Irrlicht引擎是一个用C++书写的高性能实时的3D引擎,可以应用于C++程序或者.NET语言中。通过使用Direct3D(Windows平台),OpenGL 1.2或它自己的软件着色程序,可以实现该引擎的完全跨平台。尽管是开源的,该Irrlicht库提供了可以在商业级的3D引擎上具有的艺术特性,例如动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。-Irrlicht engine is written in C++, a high-performance real-time 3
Torque_particleSystem
- Torque游戏引擎的粒子系统分析,帮助Torque初学者理解粒子系统和扩展自己的类库-Torque game engine particle system analysis, to help beginners understand the Torque particle systems and to expand their library
FireworkSystem
- 许多自然现象是由很多小的小颗粒组成的,它们有相似的行为。(例如,雪花落下,闪烁的火焰,冲出枪管的“子弹”),粒子系统用来模拟这种现象-Many natural phenomena is caused by many small, consisting of small particles, they have similar behavior. (For example, snowflakes fell, flashing flame, out of the barrel of the &quo
irrlicht-1.7.1
- Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL
FPS-game
- directX编写的第一人称设计类游戏,支持天空盒,人模走动,场景模型,粒子系统,声音等-directX written first-person game designed to support the sky boxes, people walking mode, scene models, particle systems, sound, etc.
ParticleSystem
- 游戏基础物理建模,粒子系统模拟,漫天飞舞的雪花 -Model of particle systems, game based physical modeling, simulation particle system
cocos2d飞船游戏
- 使用cocos2dx编写的一款飞船游戏,涉及粒子系统,碰撞检测,音乐,键盘等等功能。(The use of cocos2dx prepared a spacecraft game, involving particle systems, collision detection, music, keyboard and so on.)