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一个使用Windows API编写的俄罗斯方块的游戏。对与初学Windows 编程的人来说是个不错的参考。-a Windows API prepared by the Russian box of the game. Novice pairs with the Windows programming is a good reference.
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Lesson1介绍了如何安装并且创建了最基本的HoHo引用程序,不过看起来似乎并不是很合适游戏,而且只要窗口被移动,或者最小化都会影响程序的正常使用,本章节可以告诉你这些细节如何处理。 此章节的内容不单单是为了HoHo游戏引擎所使用,实际上是讲述了Windows应用程序的控制方式,不管你是否使用HoHo,多了解一下用Windows API来创建控制应用程序对你来说会有所帮助的-Lesson1 describes how to install and create the most basic H
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Engine is codenamed wg3dfx and works in an environment DirectX API, which means that it is adaptable to all versions of Windows (from version 2000 to Windows 7). Engine uses Truevision SDK 6.5, and to ensure the proper functioning of Truevision, you
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自己写的俄罗斯方块,用WINDOWS API 编写,没有参考网上算法,做练习用,所以有很多写的不好的地方!-Write the Russian box, using WINDOWS API written without reference to online algorithms, to do the exercises, and therefore there are many bad place to write!
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完全采用window API写的贪吃蛇,自定义了4个类,区别于MFC,风格很不错,值得参考。
正在学习Windows API和MFC的人一定要看。-Written entirely using window API Snake, four custom classes, different from MFC, very good style, good reference.
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