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thirdchapterphysics
- game programming gems4中的物理部分代码,包括刚体动力学中约束器、互动水面、基于verlet积分方程的物理引擎-game programming gems4 the physical part of the code, including rigid body dynamics constrained devices, interactive surface, based on the physics engine verlet integral equation
fanyi
- 这是一篇有关于游戏开发的外文文献 详细介绍了手机游戏开发的过程和方法 希望对有兴趣开发手机游戏的同仁有所帮助-In this work, we describe our experiences with FunCopter, a casual game we have designed and implemented using Unity engine, suitable for portable devices. We emphasize some general princip
