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codecave_demo
- A "code-what"? Unless you have spent some time working in the area of reverse engineering, chances are you have not heard of the term "codecave" before. If you have heard of it, you might not have read a clear definition of it or quite understand wha
jiao
- 让游戏人物站在背景中厮杀!搏斗!为生活努力!哈哈 ,就是一个人物的调整!-Let stand in the context of game characters fighting! Battle! Efforts for a living! Haha, that is, the adjustment of a character!
xiangqi
- 背景选择中有六幅风格不同的图片以供选择,另有乐曲可于配合游戏进行。 可以选择新手提示,它会提示你当前所选的棋子所能走到的节点,方便新手使用。 用vc++ 6.0 实现,对信息的保存用到了CList,CArray及自定义的CSaveSteps等用到类,在界面实现上用到 了CListBox等控件,为了实现棋谱输出,用GetStepName这个函数进行了语法分析。文件存取用到了CFile类。-Choice in the context of six different picture st
juji
- 以狙击手为背景的一款小游戏,主要描述狙击手决定性的作用-In the context of a sniper game sniper describes a decisive role
0228
- Surface的一些基本的使用 Surface的一些基本的使用-import java.util.ArrayList import java.util.List import android.content.Context import android.graphics.Bitmap import android.graphics.BitmapFactory import android.graphics.Canvas import android.gr