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3D数学基础随书实例下载
- 这是《3D数学基础:图形与游戏开发》一书的源代码-This is the "3D mathematical basis : graphics and game development," a source book
pintugaga
- 本练习制作拼图游戏,运行效果如图99-1所示。执行本实例后,用鼠标拖动选中的小图片进行拼接,可以拼成一幅完整的图片。本实例的知识点有:鼠标事件的监听,Graphics类和Image类的应用。-pieces of the jigsaw operation results as shown in Figure 99-1. The implementation of this example, using the mouse Drag the selected small mosaic images,
Fireworks
- 本例制作烟花,执行本例实例后,用鼠标点击浏览器中的面板,将出现五彩缤纷的烟花效果。本实例的知识点有:鼠标事件的监听,Graphics类和Thread类的应用。
用VC语言实现的汉罗塔
- 在程序启动时,用默认值生成塔类和碟子类的实例,并调用GDI对象绘图。当选择自动方式后,派生一个新线程递归挪动碟子并在每次挪动碟子后刷新图形。在挪动线程中,监测临界区对象作为暂停或继续的判别标志;当选择手动方式时,在碟子的移动过程中进行大碟子和小碟子的判断,如果合乎要求,允许移动,如果不合乎要求,跳出提示对话框。-commencement of the proceedings, with the default value generated tower and plate type exampl
Car
- 使用OGRE图形渲染引擎 做的小例子 是辆车的实例 用于交流-OGRE graphics rendering engine used to do a small example is used to exchange instances of car
Puzzle
- 本代码可以实现通过移动切分后的图像块,最终拼出指定的图形来完成游戏。本实例是一个4*4的拼图游戏代码-This code can be achieved by moving the image block after splitting the final spell to finish the game the graphics specified. This instance is a jigsaw puzzle 4* 4 code
pingtu
- 执行本实例后,用鼠标拖动选中的小图片进行拼接,可以拼成一幅完整的图片。本实例的知识点有:鼠标事件的监听,Graphics类和Image类的应用。-After the implementation of this instance, use the mouse to drag the selected image stitching can be taped together to form a complete picture. Knowledge in this instance: the m
yanhua
- 用鼠标点击浏览器中的面板,将出现五彩缤纷的烟花效果。本实例的知识点有:鼠标事件的监听,Graphics类和Thread类的应用。-Use the mouse to click on the browser panel will appear colorful fireworks effects. Knowledge of this example are: mouse event listener, Graphics class and the Thread class applications
Collision-reflection-image
- 物理动作弹跳测试工程,学习程序图形的力学知识的好实例。-Physical action bounce test engineering, learning good example program graphics mechanics knowledge.
puzzle
- 用JAVA实现拼图游戏,用鼠标拖动选中的小图片进行拼接,可以拼成一幅完整的图片。本实例的知识点有:鼠标事件的监听,Graphics类和Image类的应用。-Using JAVA jigsaw puzzle, use the mouse to drag the selected splicing small picture, you can spell a complete picture. Knowledge point of this example are: listening, Graph