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java2d游戏引擎
Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto.
Current Features:
Boxes
Circles
Static Lines
Restituion and Friction
Fi
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java me 开发的坦克大战游戏,实现了碰撞检测,子弹发射,适合初学者学习使用-a tank game developed by java,it realize the collision detection and can fire a bullet ,it,s better for beginner!
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java环境下对于游戏贪吃蛇的实现,对蛇的碰撞检测做出了修正-java environment for the realization of Snake game, the collision detection on the snake to make an amendment to
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利用Java 开发的一个手机版的潜艇游戏。游戏实现的重点就是屏幕的绘制滚动技术和碰撞检测技术,这两种技术是滚屏游戏的核心技术,对于屏幕绘制滚动的难点是速度问题。而碰撞检测的难点就是要准确及时,不能给用户不好的体验,过早或者是过分进行了判断。-Use Java to develop a mobile game version of the submarine. The focus of the game is the realization of the map screen scroll
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Java碰撞的小球,可运行于手机客户端的一个JAVA小程序,可用于碰撞游戏的编写,碰撞检测代码,小球在运行过程中碰撞到屏幕边缘即回弹再次运行。-Ball collision in Java can be run on a mobile client JAVA applets, can be used for collision game, collision detection code, ball to the edge of the screen that rebound again run
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