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3D模拟Boids系统,在OpenGL的实时渲染下实现-BIODS system is classic problem,you can run in the OPenGL environment
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Opengl的课程作业小引擎,有基本的模型、材质、字体、相机、时间、2D控件等等类,结合MFC框架,养成和探险类结合的游戏,虽然整个游戏设计上很简单,但功能已经具有雏形-A small 3D Opengl Game enginee, Containing basic classes like Material,Model,Control,Image,Font,Camera and so on. Running on Windows MFC environment.It s a simple ga
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利用OpenGL在C语言的环境下编写的一个3D俄罗斯方块游戏,玩法和普通的俄罗斯方块大同小异,主要是转换成了3维空间;-Using OpenGL in C language environment for the preparation of a 3D Tetris game play and ordinary Tetris similar, mainly converted into three-dimensional space
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