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dx9cs_fps_controls
- Demonstrates how to manually modify the view matrix using mouse and keyboard input to create a First Person Shooter style control. This sample is very similar to the "First-Person-Shooter View Control" sample except this one uses no DirectInput. Chec
Camera-Roaming
- opengl在visual C++中切换摄像改变视角-opengl switching camera angle of view changes in visual C++
OpenGLES
- OpenGL ES 2.0 Surface View Classes