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wwwzzzqqq
- 这是初学编程的心血来潮编的,不要搞我!实战五子棋人机交互-This is the idea of learning programming series and not pursuing me! Real renju HCI
VB游戏
- vb游戏编程文档(html),包括如何实现键盘控制对象的“即放即停”,射击游戏的实现,即时战略游戏-vb files (html), including how to achieve the targets keyboard control, "that is, take that job", the realization of shooting games, real-time strategy game
hrd_src
- 此版本的华容道仅是个VC++语言的演示版,只是为了演示 一种思路,所以没有增加任何的功能。本游戏图象也是从 同类FLASH游戏中剪出,可惜它的出处网页已经不可访问了. 由于华容道每角色同一时刻可能有不同方向的选择,增加了 判断难度。本游戏主要演示单键无选择控制华容道的模拟 智能处理过程。当然这很简单,谈不上真正的智能。 如果对AI类兴趣的话,可以到 http://chess.withu.com 和计算机下一盘,欢迎交流探讨该类AI算法。 本游戏还存在一些BU
自动扫雷器 V1.1
- 扫雷程序外挂,真正的算法实现(非读内存方法),高级最快3~5秒,有具体的算法解释说明。-mine external procedures, the real algorithm (read non-memory approach), the fastest three senior ~ 5 seconds, a specific explanation of the algorithm.
劫掠轩辕剑2
- 与一代引擎相比,它有几个重要改进: 1、它是一个真正的引擎。一代游戏所有情节全是用代码写出来的,而现在这个游 戏则是通过脚本实现,引擎与故事情节完全分离。 2、精灵设计更符合OOP精神。在一代游戏中,“怪兽”设计的一塌糊涂,甚至会 出现“重合”现象。在这个引擎中重新设计了怪兽系统。 -compared with the generation of engines, it has several important improvements : one, it is a r
ariannexp-0.12-src.tar
- Arianne XP是一款多人实时在线游戏的源代,使用ISO 标准C++编写,有很好的参考价值。-Arianne XP is a real-time online games over the source of generation, the use of the ISO C standard preparation, a good reference value.
3D-Game-ngine-Design-A-Practical-Approach-to-Real-
- 3D Game ngine Design A Practical Approach to Real Time Computer Graphics 一书附赠的源代码-3D Game Design A Practical Approach t o Real Time Computer Graphics book comes with a source code
real-time-bookcode6-12
- real-time(实时渲染技术DirectX)6-12-real-time (real-time rendering technology DirectX) 6-12
real-time-bookcode13-18
- real-time(实时渲染技术DirectX)13-18-real-time (real-time rendering technology DirectX) 13-18
real-time-bookcode19-24
- real-time(实时渲染技术DirectX)19-24-real-time (real-time rendering technology DirectX) 19-24
real-time-bookcode25-30
- real-time(实时渲染技术DirectX)25-30(1)-real-time (real-time rendering technology DirectX) 25-30 (1)
real-time-bookcode30(2)-36
- real-time(实时渲染技术DirectX)30(2)-36-real-time (real-time rendering technology DirectX) 30 (2)-36
real-time-bookcode37-40
- real-time(实时渲染技术DirectX)37-40-real-time (real-time rendering technology DirectX) 37-40
real-time-bookcode(media)
- real-time(实时渲染技术DirectX)Media-real-time (real-time rendering technology DirectX) Media
Real_Time_Fluid_Dynamics_for_Games.
- 这篇论文介绍了一种简单快速的动态流体的解决方案应用于游戏引擎。-In this paper we present a simple and rapid implementation of a fluid dynamics solver for game engines. Our tools can greatly enhance games by providing realistic fluid-like effects such as swirling smoke past a
Real-time.Rendering.Tricks.and.Techniques.in.Dire
- Real-time.Rendering.Tricks.and.Techniques.in.DirectX is a book for gme programming and introduice the notion of direct X for rendering
Real-Time3D-Terrain-Engine
- Real-Time3D Terrain Engines配套源码-Real-Time3D Terrain Engines supporting source code.
Real-Time-3D-Terrain-Engines
- 用d3d9实现的 实时地形引擎 中文翻译书加英文原版书加原代码。-To achieve real-time terrain with d3d9 Chinese translation engine original English books plus books plus the original code.
Real-Time-Cloud-Rendering-for-Games
- Real Time Cloud Rendering for Games
Real-Time-Clock
- MSP430 时钟表.有定时功能,能修改时间,调整定时时间,秒表功能。兼容天祥学习板MSP430f149-MSP430 Real Clock Time