搜索资源列表
k3d-source-0.7.4.0
- This K-3D, the free-as-in-freedom 3D modeling, animation, and rendering system.
game
- 游戏NPC人工智能情感系统的设计与实现,3D角色建模和有限状态技术-Games NPC AI system design and implementation of emotion, 3D character modeling and finite-state technology
vcvs2010snows
- VS2010版漫天飞舞的雪花Demo源码,主要讲解了在GDI中粒子的运用,游戏基础物理建模,粒子系统的模拟程序,源码编译环境为VS2010.其实VS2005,VS2008也可以编译运行。本实例包括了VC++6.0源码版本。MyPaint函数的书写思路是,先初始化每个粒子,这里是共50个粒子。然后贴上背景图到mdc中,再用循环将各个粒子也贴到mdc中,循环完成之后,再统一将mdc中的内容直接贴到hdc中。这样做的优点是比较直观,提高了贴图的效率。-VS2010 version of the fly
Visual-CPPbird_demo
- 游戏基础物理建模(三) 摩擦力系统模拟 测试案例用的是经典游戏愤怒的小鸟-Game underlying physical modeling (c) friction system simulation test case is a classic game angry birds
Simulation-of-radar-system
- 一种雷达系统建模与matlab仿真,具体介绍了MATLAB的仿真-Modeling and Simulation of radar system
ParticleSystem
- 游戏基础物理建模,粒子系统模拟,漫天飞舞的雪花 -Model of particle systems, game based physical modeling, simulation particle system