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  1. a_star_pathfinder

    0下载:
  2. 一个著名的A*算法,里面有执行文件,可以演示.-a famous A * algorithm, and they implementation document can be demonstrated.
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:182655
    • 提供者:不能说
  1. example1122

    0下载:
  2. 一个模拟鱼游泳的算法,做成了一个applet小程序,游戏本身还不完善,但是移动算法已经很完善了.-a fish swimming simulation algorithm, resulting in a small applet procedures, the game itself is not perfect, But mobile algorithm has been a very perfect.
  3. 所属分类:游戏引擎

    • 发布日期:2008-10-13
    • 文件大小:408896
    • 提供者:冯杰
  1. SLG_Game

    0下载:
  2. 简单的2D游戏引擎,包括AStar算法等实现,Win32程序,游戏入门极好的参考。-A simple 2D game engine, including the realization of AStar algorithm, Win32 process, an excellent reference for game entry.
  3. 所属分类:Game Engine

    • 发布日期:2017-05-20
    • 文件大小:5914668
    • 提供者:amor
  1. 01Matthews

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第一个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:83491
    • 提供者:lincolnwang
  1. 02Higgins

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-13
    • 文件大小:3501
    • 提供者:lincolnwang
  1. 03Higgins

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
  3. 所属分类:Game Engine

    • 发布日期:2017-04-12
    • 文件大小:2039
    • 提供者:lincolnwang
  1. 04Higgins

    0下载:
  2. 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第四个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the fourth example, the meaning of a good refe
  3. 所属分类:Game Engine

    • 发布日期:2017-04-14
    • 文件大小:4226
    • 提供者:lincolnwang
  1. sea

    0下载:
  2. 本程序是对海洋水面的模拟,算法十分精妙,虽然是DX8所编,但仍值得我们学习其中的算法-This procedure is a simulation of ocean surface, the algorithm is very sophisticated, although the provision is DX8, but is still worthy of our learning algorithm which
  3. 所属分类:Game Engine

    • 发布日期:2017-04-24
    • 文件大小:183693
    • 提供者:retoal
  1. GameEngineFramework

    0下载:
  2. 实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
  3. 所属分类:Game Engine

    • 发布日期:2017-04-10
    • 文件大小:1641097
    • 提供者:郭晓波
  1. Battlefield_C_2008

    0下载:
  2. This application is a battlefield simulator game with three types of units: Infantry, Cavalry, and Artillery. The map consists of several different terrain types lined in a six-sided-square grid as seen in many turn-based video games. The computer pl
  3. 所属分类:Game Engine

    • 发布日期:2017-03-28
    • 文件大小:467899
    • 提供者:vddh
  1. shortestPath_src

    0下载:
  2. a* algorithm implemetation/It is a simple implementation of the a* algorithm to find the shortest path
  3. 所属分类:Game Engine

    • 发布日期:2017-04-06
    • 文件大小:92537
    • 提供者:nissmit
  1. shortestPath_demo

    0下载:
  2. demo of the implemetation of the a star algorithm whith a winform gui
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:11577
    • 提供者:nissmit
  1. Fun

    0下载:
  2. 游戏中的一个通用按钮框架和a*寻路算法。为目前在我的游戏中测试使用的-Games in a common framework and a* button wayfinding algorithm. In my game for the current test used
  3. 所属分类:Game Engine

    • 发布日期:2017-04-06
    • 文件大小:3772
    • 提供者:dj
  1. AStar_FindWay11.10

    0下载:
  2. 实现可视化的A星算法演示,测试了不同的评估函数对A星效率的影响。算法可以单独使用-Visualization of the A star algorithm is demonstrated to test different evaluation function A Star efficiency. Algorithm can be used alone
  3. 所属分类:Game Engine

    • 发布日期:2017-05-14
    • 文件大小:4045725
    • 提供者:赵百子
  1. CitrusEngine

    0下载:
  2. version 0.5: + Deep reorganization of the code: - Created the business objects in PHP (e.g. Character, Player, Map) - All procedural code was transformed into methods of its respective classes - Added a database layer (Data Access Objec
  3. 所属分类:Game Engine

    • 发布日期:2017-05-07
    • 文件大小:2046126
    • 提供者:hoofo
  1. overhauser_demo

    0下载:
  2. 游戏中由于自动控制相机路径的演示程序-Many people are impressed by realistic camera animations in games or multimedia demos. The math behind what is commonly called camera interpolation is actually pretty simple. In this article, I will focus on a simple algorithm that
  3. 所属分类:Game Engine

    • 发布日期:2017-03-29
    • 文件大小:12190
    • 提供者:罗健欣
  1. demo_Astar

    0下载:
  2. A start 算法的例子,是win32 gdi绘制的,后面还有个基于控制台的-A start algorithm example is the win32 gdi drawn, and there are a console-based
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:31825
    • 提供者:anyue
  1. control_Astar

    0下载:
  2. A start算法的控制台版本,学习算法的例子-A start the console version of the algorithm, examples of learning algorithms
  3. 所属分类:Game Engine

    • 发布日期:2017-04-08
    • 文件大小:7098
    • 提供者:anyue
  1. lzo-2.06.tar

    0下载:
  2. LZO算法库源码,可以用来对文件进行压缩或解压,普遍用于游戏引擎,需要的朋友可以研究一下。-LZO algorithm library source code can be used for file compression or decompression is widely used for the game engine, you need a friend to look at.
  3. 所属分类:Game Engine

    • 发布日期:2017-03-26
    • 文件大小:583045
    • 提供者:李晔
  1. astar

    0下载:
  2. A*算法的实现,一个十分普通的Astar算法,在unity3d中实现了寻路,但是地图需要自己绘制-A* algorithm, a very ordinary Astar algorithm implemented in unity3d wayfinding, but need to draw their own maps
  3. 所属分类:Game Engine

    • 发布日期:2017-04-03
    • 文件大小:1930
    • 提供者:xu
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