搜索资源列表
a_star_pathfinder
- 一个著名的A*算法,里面有执行文件,可以演示.-a famous A * algorithm, and they implementation document can be demonstrated.
example1122
- 一个模拟鱼游泳的算法,做成了一个applet小程序,游戏本身还不完善,但是移动算法已经很完善了.-a fish swimming simulation algorithm, resulting in a small applet procedures, the game itself is not perfect, But mobile algorithm has been a very perfect.
SLG_Game
- 简单的2D游戏引擎,包括AStar算法等实现,Win32程序,游戏入门极好的参考。-A simple 2D game engine, including the realization of AStar algorithm, Win32 process, an excellent reference for game entry.
01Matthews
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第一个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful.
02Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第二个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the second example, is very useful.
03Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第三个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the third example, is very useful.
04Higgins
- 人工智能游戏编程真言一书附带的源码,这一章主要讲解A*寻路算法的原理和应用。这是第四个示例,很有参考意义。-AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the fourth example, the meaning of a good refe
sea
- 本程序是对海洋水面的模拟,算法十分精妙,虽然是DX8所编,但仍值得我们学习其中的算法-This procedure is a simulation of ocean surface, the algorithm is very sophisticated, although the provision is DX8, but is still worthy of our learning algorithm which
GameEngineFramework
- 实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
Battlefield_C_2008
- This application is a battlefield simulator game with three types of units: Infantry, Cavalry, and Artillery. The map consists of several different terrain types lined in a six-sided-square grid as seen in many turn-based video games. The computer pl
shortestPath_src
- a* algorithm implemetation/It is a simple implementation of the a* algorithm to find the shortest path
shortestPath_demo
- demo of the implemetation of the a star algorithm whith a winform gui
Fun
- 游戏中的一个通用按钮框架和a*寻路算法。为目前在我的游戏中测试使用的-Games in a common framework and a* button wayfinding algorithm. In my game for the current test used
AStar_FindWay11.10
- 实现可视化的A星算法演示,测试了不同的评估函数对A星效率的影响。算法可以单独使用-Visualization of the A star algorithm is demonstrated to test different evaluation function A Star efficiency. Algorithm can be used alone
CitrusEngine
- version 0.5: + Deep reorganization of the code: - Created the business objects in PHP (e.g. Character, Player, Map) - All procedural code was transformed into methods of its respective classes - Added a database layer (Data Access Objec
overhauser_demo
- 游戏中由于自动控制相机路径的演示程序-Many people are impressed by realistic camera animations in games or multimedia demos. The math behind what is commonly called camera interpolation is actually pretty simple. In this article, I will focus on a simple algorithm that
demo_Astar
- A start 算法的例子,是win32 gdi绘制的,后面还有个基于控制台的-A start algorithm example is the win32 gdi drawn, and there are a console-based
control_Astar
- A start算法的控制台版本,学习算法的例子-A start the console version of the algorithm, examples of learning algorithms
lzo-2.06.tar
- LZO算法库源码,可以用来对文件进行压缩或解压,普遍用于游戏引擎,需要的朋友可以研究一下。-LZO algorithm library source code can be used for file compression or decompression is widely used for the game engine, you need a friend to look at.
astar
- A*算法的实现,一个十分普通的Astar算法,在unity3d中实现了寻路,但是地图需要自己绘制-A* algorithm, a very ordinary Astar algorithm implemented in unity3d wayfinding, but need to draw their own maps