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cocos2d-iphone-0.7.3.zip
- 这是一个出色的IPHONE 2D游戏开发引擎.其源代码在IPHONE游戏开发中被广为流传.感谢大家下载,This is an excellent IPHONE 2D game development engine. IPHONE its source code in the game development has been widely circulated. Thank you for downloading
3D.Game.Engine.Architecture
- 非常经典的一本3D引擎开发方面的书,作者写书时是基于他自己开发的wildmagic引擎,非常具有实用性-Is a classic 3D engine in the development of the book, the author is writing a book based on his own wildmagic development engine, very practical
Game-Developers-Physics
- 详细介绍游戏开发中,需要的物理知识。书名:游戏开发物理学-Details of game development, the knowledge of the physical
DirectX-Game-develop
- DirectX游戏开发终极指南(源码) 上载文件名因为传输原因,随意改成了英文-Upload file name in the Ultimate Guide (source) of the DirectX game development because the transfer reasons, arbitrarily changed to English
Beginning_Game_Development_with_Python_and_Pygame_
- Python 的PYGAME 游戏开发资料,英文原版。-The PyGame Python game development information, the original English edition.
Game
- 游戏引擎的设计与实现,帮助你理解游戏开发方面的知识,游戏开发-Game Engine Design and Implementation, to help you understand the knowledge of game development, game development
gosu-windows-ruby-0.7.14
- gosu for Ruby 使用Ruby编游戏 gosu Cross-platform 2D game development library - gosu Cross-platform 2D game development library
IndieLib_SDK
- IndieLib is a c++ 2.5d engine for game development and fast game prototyping in a really easy way. Internally it uses Direct3d for hardware acceleration, but doesn t use DirectDraw or ID3DXSprite, it directly draws textures on polygons. The engine is
Game.Physics.Part.I.Unconstrained.Rigid.Body.Moti
- A E-Book For Game Development. Name : Game.Physics.Part.I.Unconstrained.Rigid.Body.Motion
iPhone-Game-Development
- Apple 游戏开发指南,包括声音引擎,2D,3D渲染等-Apple game development guidelines, including the sound engine, 2D, 3D rendering
The-first-scene-Source-3D-Game
- 有关3DGS游戏引擎的3D游戏开发源码,适用于3DGS引擎的初学者。主要抱愧首个场景以及控制游戏中人物行走、摄像机动作等等。-3D game engine on 3DGS source game development for beginners 3DGS engine. Confounded the first major scene and control the game characters walk, the camera movements and so on.
RPG-based-game-development-platform
- 基于RPG游戏引擎的游戏开发平台的实现,值得一看,讲解详细-RPG-based game development platform game engine implementation, worth a visit, explain in detail
DirectX-Ultimate-Game-Programming
- 开发计算机游戏充满了挑战性,需要开发人员具备大量的技能,富有奉献和创新精神。本书向读者介绍了如何将自身的技能与一些基本的C++编程技能结合起来,开发出自己的游戏。本书涵盖了游戏开发过程和方方面面,书中以一个名为Straned的第一人称射击游戏开发过程为主题展开介绍,首先介绍了DirectX 和Direct3D图形学,然后逐章介绍了游戏引擎和完整游戏的开发过程。主要内容涉及到基本的图形学技术、最基本的数学知识、碰撞检测和响应、声音回放、场景管理、动画以及模型/角色的加载和绘制。 一旦读者开
Gold---Object-Oriented-Game-Development
- "A pragmatic approach to computer game development"
the-library-of-game--development-
- 游戏开发所用到的基础库,关于这个库也有比较老的历史了。不过其中的代码写的比较好,还是很值得学习的。-The basis used in game development library, the library also has more on the old history. But the code is better written, well worth learning.
game-base-dev
- 本资料讲解通过VC++实现游戏开发的基础知识,-This information is explained by the VC++ to achieve the basics of game development,
game-book
- 游戏设计与开发类图书 用于游戏的开发及创意设计 -Game design and development books for game development and creative design
Maya-game
- 传奇的复活:Maya专业游戏实例精解 本书通过开发实例介绍了使用maya技术开发游戏的过程。-Legend of the resurrection: Maya fine solution instances of professional game development examples presented by the book using maya technology development process of the game.
SFML-Game-Development
- If you ve got a firm grasp of C++ with a secret hankering to create a great game, this book is for you. Every practical aspect of programming an interactive game world is here - the only real limit is your imagination.
HTML5 Game Development Insights
- Html5 游戏开发内幕,入门级书籍,概述利用H5开发游戏大概,英文原版(Apress.HTML5.Game.Development.Insights)