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SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
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超级cool的3d引擎原代码,自从0.3版本以来商业化,卖价10000美金. 用vc和opengl(支持shader2.0)实现.支持现在流行引擎的所有cool特征-super cool 3d engine source code, since the business since version 0.3, discontinue 10,000 dollars. vc and use opengl (shader2.0 support) to achieve. support now all p
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超级cool的3d引擎原代码,自从0.3版本以来商业化,卖价10000美金.
用vc和opengl(支持shader2.0)实现.支持现在流行引擎的所有cool特征. -super cool 3d engine source code, since the business since version 0.3, discontinue 10,000 dollars. vc and use opengl (shader2.0 support) to achieve. support now a
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采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
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为一款用vc和opengl编写的3d游戏。粒子系统作的尤其漂亮.rar-vc source code of several 3D games, a good example of a great help for beginners
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really cool. it s a opengl game source code
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opengl简单源代码,实现三维模型旋转等功能,适合新手-opengl simple source code, to achieve a three-dimensional model of rotation, suitable for novice
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2013年最新3D游戏引擎源代码,可以实现C++下openGL游戏的开发支持-2013 the latest 3D game engine source code
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基于OpenGL开发的一个地形引擎。
书里边提供了很多先进的地形算法-A terrain Engine based on OPENGL.
Source code for Focus On 3D Terrain
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Demonstrates how to manually modify the view matrix using mouse and keyboard input to create a First Person Shooter style control. This sample is very similar to the "First-Person-Shooter View Control" sample except this one uses no DirectInput. Chec
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