搜索资源列表
SuperFive
- 人机对下五子棋。。 博翌算法。。 算法有点简单-plane for the next 331. . Bo Yi algorithm. . A bit simple algorithm. .
迷宫_xiaohui
- 迷宫求解经典游戏,采用TC制作,算法简单,功能简单,-classic games, TC produced using a simple algorithm, and features simple, thank you
经典游戏
- 用JAVA写的一个功能齐全的小型模拟器游戏,为一个实用型APPLET程序,算法超经典-using Java to write a small subset of functional simulator game for a practical APPLET procedures, algorithm-classic
五子棋AI
- 一个双人五子棋,支持人机对战,界面美观,电脑ai算法比较好,工程文件已转,vc7和vc6都可直接打开编译-a double 331, support human-machine players, beautiful interface, computer ai better algorithm, the document has been changed, and vc7 and vc6 compiler can directly open
20041122
- 一个俄罗斯方块游戏(短小精悍),用了一种非常简洁的算法进行设计,如需请下载参考源码。-a Tetris games (short and pithy), with a very simple algorithm for the design, For download information source.
aipincaihuiying
- 爱拼才会赢,一个类似俄罗斯方块的游戏,是一种拼图游戏,拼图的算法比较特殊,值得一看。-Wimbledon, similar to a Rubik's cube of the game is a pieces of the jigsaw Puzzles algorithm rather special overseas.
Black_White_Chess
- 一个黑白棋的游戏,可以选择难度。 主要用到了一些常用的搜索算法-a game, we can choose more difficult. Main uses some of the commonly used search algorithm
fiveziqiyouxi
- 5子棋的游戏,不知道有没有重复,但这的确是我自己编写的,单文档界面,算法特别是边界的处理上,不算太好。但也有可学习之处。-five-chess game, I do not know any repetition, but this is really my own preparation, a single document interface Special Algorithm for the treatment of the border, is not very good. But th
dhsfj
- 很多呀,呵呵案例一 贪吃蛇游戏案例二 计算器案例三 黑白棋游戏案例四 迷宫问题案例五 扫地雷游戏案例六 速算24案例七 数据结构CAI系统案例八 进程调度案例九 存储管理分区分配算法案例十 通讯录案例十一 学生成绩管理案例十二 工资管理案例十三 图书借阅管理案例十四 教师工作量计算-many ah, Oh cases a game Snake Case 2 Case 3 reversi calculator case four games maze problem cases five game
8_nums
- 一个九宫问题的源码,a星算法,深度优先广度优先算法都有-a JiuGongTu the source, a Star algorithm, depth-first algorithm has breadth priority
EightFigure(A-Star)
- 经典的八数码问题,重在相互交流(A*算法实现).-eight digital classic problem lies in mutual exchanges (A * algorithm).
maze
- 经典的问题——迷宫,用A*算法实现-Classic problem- the maze, using A* algorithm
Jigsaw`puzzle_about`one`and`a`half`months`to`write
- 拼图游戏,写了1个半月,改了半个月,2300行代码,C++语言,主要是算法复杂-Jigsaw`puzzle_about`one`and`a`half`months`to`write_2300`lines`of`code_mainly`complex`algorithm.rar
Pac_Man
- 利用WindowsSDK编写的吃豆人游戏,非MFC程序,有助于初学者理解Windows消息机制,游戏人工智能采用A*算法来实现自动寻路,注:高手勿看-Write Pac-Man game by using WindowsSDK ,No MFC ,it can help beginners understand the Windows message mechanism, the game uses artificial intelligence to achieve the A* algorit
lianliankan
- 连连看的搜索算法代码,附带界面,适合于熟悉A*搜索算法的使用-the search A* algorithm,with GUI interface, is good for studying A* algorithm.
pathsearch
- 推箱子的搜索算法 采用深度优先的A*算法 算法具有拓展性-The Sokoban of depth-first search algorithm using A* algorithm algorithm scalability
The-algorithm-of--a-Maze
- 这是一个走迷宫算法的源程序,适用于走迷宫游戏的编程-This is the algorithm of the source of a Maze, Maze Game Programming
8code
- 通过A*算法实现八数码(评估函数是通过不在位的将牌数来计算的)-A* algorithm to achieve the eight digital
fire_emble
- 基于Java的类似于扫雷的小游戏,里面用到了比较先进的A*算法,双向bf树算法等算法。-Java-based mini-games like Minesweeper, which uses the A* algorithm is relatively advanced, two-way tree algorithm bf algorithms.
Cube-Algorithm
- 一个c/c++版的求解魔方的程序,程序简单实用,可直接使用。-Solving a Rubik s Cube program c/c++ version, the program is simple and practical, can be used directly.