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Tetris
- 自己编写的一款俄罗斯方块小游戏,采用了面向对象的算法,通过设计不同元素的类实现,供参考交流-I have written a Tetris game, using the object-oriented algorithm to achieve through the design of the different elements of the class, for information exchange
pintuyuanma
- JAVA小游戏-拼图 我做的第一个小游戏 Cell类是继承的按钮类,并加上相应图形,形成方格 MyCanvas是一个面板,加载Cell类的对象(方格),是这三个类中的核心 -JAVA games- puzzle I do a little game Cell class inherits the button class, plus graphics, to form squares MyCanvas panel, load the Cell class of objects (sq
tetris_simple
- 自己写的俄罗斯方块,里面的程序代码都很直白简单,虽然有一个tetris类,但基本上还是按照面向过程的方式写的,可以看得出来有些函数和方法很笨,但至少功能完整了,适合比我还新手的新手学习-Write your own Tetris, which the program code is very straightforward and simple, although there is a tetris class, but basically in accordance with the proc
2048
- 怎么说呢,2048,土方法写的,不过尝试使用类进行编写。凑够20个字就行了。-How should I say, 2048, earth way to write, but try to use the class to write. Lobbied for 20 words on the line.
