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VC_haiyangshengta
- 这是一个用VC++开发的一个模拟海洋生态系统的游戏,提供给那些初学游戏编程的模拟。-This is a development of the VC with a simulated marine ecosystem of the game, beginner to those simulated game programming.
withdrawDEMO
- 模拟银行自动提款系统 c++ 用devcpp 编译 初学者 参考 -automatic bank withdrawals simulation system used devcpp c compiler reference beginners
DirectionGame
- 模拟劲舞团游戏模式(JAVA实现) 刚刚接触JAVA不久,做的一个练习劲舞团的小程序,暂无舞姿系统(估计也 不会有。。),源代码带全注释(非文档注释) 因为音乐文件的关系包会大一点。 --FJNU CSE 2005 038 Slipper
saolei
- c++的模拟windows系统的扫雷游戏-c++ simulation windows game mine clearance system
mywork
- 一个boilds系统的实现,模拟多个体在复杂环境下的自主的行为-A boilds System, Multi-agent simulation environment in complex autonomous behavior
src
- 蚂蚁生存模拟,蚂蚁会生长,有时间系统,找食物,交配,繁殖-ant life
System
- 以前o2jam NX模拟系统源码,有兴趣的朋友可以研究下游戏模拟-The system source for the previous o2jam nx server, i ve uploaded this because someone might need this.
Parkingsystem
- 主要用通过多线程控制(也就是生产者消费者的问题),还有就是java游戏开发的一些知识来,模拟了一个停车管理系统-Mainly used by multi-threaded control (that is, producers and consumers), there is some knowledge to java game development, simulation of a parking management system
vcvs2010snows
- VS2010版漫天飞舞的雪花Demo源码,主要讲解了在GDI中粒子的运用,游戏基础物理建模,粒子系统的模拟程序,源码编译环境为VS2010.其实VS2005,VS2008也可以编译运行。本实例包括了VC++6.0源码版本。MyPaint函数的书写思路是,先初始化每个粒子,这里是共50个粒子。然后贴上背景图到mdc中,再用循环将各个粒子也贴到mdc中,循环完成之后,再统一将mdc中的内容直接贴到hdc中。这样做的优点是比较直观,提高了贴图的效率。-VS2010 version of the fly
fight
- linux下简单的一个C语言编写战争模拟系统-a simple War simulation system
Visual-CPPbird_demo
- 游戏基础物理建模(三) 摩擦力系统模拟 测试案例用的是经典游戏愤怒的小鸟-Game underlying physical modeling (c) friction system simulation test case is a classic game angry birds
mine_sweeper
- 基于QT的扫雷游戏实现 QT下C++编程实现,模拟系统扫雷-QT-based game of Minesweeper implementation
elevator
- 使用hge引擎写的五台电梯模拟调度系统。-Hge engine wrote five elevator simulation scheduling system.
missile-system
- 一个flashMX脚本写的导弹打击敌机的模拟系统,画面优秀,两种定位追踪算法,欢迎大家改进和指正-An flashMX scr ipt written missile combat simulation system, the picture is excellent, tracking algorithm for two kinds of localization, we welcome the improvements and.
Pingpong
- 基于opengl的类似模拟乒乓球的系统。glut交互。无光照。采用opengl中最简单的几何体。方便初学者学习!-table tennis opengl-based systems. glut interaction. No light. Using opengl most simple geometry. Easy for beginners to learn!
ParticleSystem
- 游戏基础物理建模,粒子系统模拟,漫天飞舞的雪花 -Model of particle systems, game based physical modeling, simulation particle system
train
- 火车调度模拟系统,程序设计课程大作业.希望对大家有帮助.-Train scheduling simulation systems, programming large operations