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GBA设计指导
- Game Boy Advanced(GBA)是日本任天堂公司于2001年推出的一款32位掌上游戏机.它着重于游戏机的便携式,并且以2D游戏为主(3D游戏依然不错).GBA有十分高效硬件图像处理加速,GBA基本上是现在全球公认的最佳的掌上游戏机.-Game Boy Advanced (GBA), Nintendo of Japan in 2001 introduced a 32-bit handheld console. It focuses on the portable console, an
角色扮演游戏(RGP)程序设计
- 非常好的10多个RPG角色扮演游戏程序设计实列,请好好学习一下别人的经验。-very good over 10 RPG role-playing game design procedure is shown, please learn about the experience of others.
大型3D游戏设计制作详析及源代码
- 大型3D游戏设计制作详析及源代码(包括设计报告、程序说明及用户手册等)-large 3D game design and production of a detailed analysis of the source code (including the design, descr iption of the procedures and user manuals)
newTankgamecode
- 平面坦克大战游戏设计开发 要求安装JAVA JDK 1.5 运行方法: 1 鼠标双击tank.jar 2 在命令行模式下的TankGame目录中运行java -jar tank.jar 3 在命令行模式下的TankGame目录中运行java tank.TankGame-Planar sees game design and development require the installation of Java JDK 1.5 running : a mouse cli
CH2-1
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第一个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 1
CH2-2
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第二个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Second
CH2-3
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第三个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Third
CH2-4
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第4个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 4
CH2-5
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第5个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 5
CH2-6
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第6个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 6
CH2-7
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第7个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 7
CH3-1
- visual c++动画制作 2D visual c++游戏设计第3章 共8个小程序。第一个-visual 2D animation visual c game design, Chapter 3 of a total of eight small programs. No. 1
CH3-2
- visual c++动画制作 2D visual c++游戏设计第3章 共8个小程序。第2个-visual 2D animation visual c game design, Chapter 3 of a total of eight small programs. No. 2
CH4-1
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第一个-visual the c physics movement designs 2D visual the c game to design the 4th chapter of altogether 9 scr ipt. First
CH4-2
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第2个-visual c physical movements c visual design 2D game design chapter 4 of a total of nine small programs. No. 2
CH4-4
- visual c++游戏设计 物理动作设计 共九个小程序 比较不错 -visual design, physical game design movements were nine small program quite good
skyblue_Rect
- 俄罗斯方块,visualC++经典游戏设计-Russian box, visualC++ Classic Game Design
skyblue_PinTu
- 拼图游戏,visualC++经典游戏设计-Jigsaw puzzle, visualC++ Classic Game Design
tank
- 基于C语言的坦克游戏设计与实现,开发工具Win-Tc-Tanks based on the C language Game Design and Implementation
SimpleGame
- 这是我在《网络游戏设计基础》课程上使用的一个简单完整的网游戏代码,游戏比较简单,除了没有考虑同步问题,网络游戏的其他方面基本都包括了,适合学生和初学者学习-This is my " network-based game design" course on the use of a simple code for a complete gaming, the game is relatively simple, in addition to not consider synchr