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WIN32_BALLv3.2
- 纯win32 环境加GDI, 模拟以前FC游戏 弹球(pinball) 开发的一款小游戏. 其中使用到单例设计模式, STL常用用法等, 代码共2k 行左右, 仅供游戏开发初学者参考.-Pure win32 environment, plus GDI, simulated game before the FC pinball (pinball) the development of a game. Cases in which the use of design patterns into a
DiceGame
- 应用设计模式思想设计的一个骰子游戏,带游戏规则说明、详细提示等,是C++学习较好的参考源码。设计模式、骰子、人机对战、游戏、C-Design Patterns design thinking applied a dice game, with rules of the game descr iption, tips and other details, is to learn good C++ reference source. Design patterns, dice, games, C++